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Teachers 15 min - 30 min Early Childhood
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Making Self-Paced Learning Work for Younger Students

Self-paced learning has become a popular model to facilitate more student-led instruction. With the teacher moving into a guided role in this model, how can this work with younger students? In this session, we'll take a look at some platforms and best practice for making self-paced learning work successfully for some of our youngest learners.

KIBO Advanced Coding Extension Set

Now that you and your students have mastered the basics of the KIBO Robot, it's time to kick it up a knoch.  Come and see how your students can advance their knowledge of coding concepts with the KIBO Advanced Coding Extension Set.  During this course we will talk about subroutines, "If Not' parameters and "Repeat Random" parameters.  We will also leave you with some activities to get you and your students started with each new concept.  Can't wait to see you there!  

STEM and Remote Learning in Early Education

Join us as we take a look at STEAM in the early childhood classroom and how it can be done during distance learning. Walk away with some tips, tricks, and confidence to take on this new way of learning in a developmentally appropriate, interactive, and exciting way.

Create a Quick Early Ed Learning Experience with Seesaw

Experiential learning is still a must for students in early education. Seesaw was initially used for parent communication in blended learning, but now it can be used by parents and teachers for learning remotely! Learn how to create an activity for students to do with parents and then share their results with Seesaw!

Picture This: Teaching STEAM Through Fairy Tales

Fairy tales are perfect for connecting STEAM and literacy learning! Engage your students with hands-on engineering challenges that use the beloved classic fairy tales, as well as some modern ones.

Putting the A in STEAM: Process Art in Early Childhood Education

In this course we will explore the importance of A in STEAM and how to incorporate process art in various mediums in an early childhood education classroom.  Participants will understand the difference between process art and product art and take away resources and ideas on how to incorporate technology (screen and non screen) in process art.