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This course will teach you how to use Lumio by SMART to create engaging and interactive learning materials that meet New York State Computer Science and Digital Fluency (CSDF) standards. You will learn how to use Lumio's features to create presentations, lessons, and activities that will help your students learn in a fun and engaging way while satisfying the requirements of the CSDF standards.
Explore the three domains of digital learning: wellness, competency, and creativity as a framework to design instruction, demonstrate learning, and assess understanding. Create authentic opportunities to capture student voice, make thinking visible, build student agency, and reimagine what post-pandemic publishing looks like. Participants will use resources and collaboration to rebuild intentional, engaged, student-centered, and social-emotionally guided learning. This session looks at the components of digital citizenship as a wellness model, identifying tools and strategies to amplify all voices, provide authentic choices, and ensure that all learners are empowered to create their own content.
As a Digital Learning Coach in Walpole, Massachusetts, Jed Stefanowicz provides job-embedded professional development and instructional coaching for academic technology. Through conferences, workshops, and coaching, Jed aims to engage and build staff/student digital learning capacity, keeping the focus on practice over product. As a 25 year elementary educator, speaker, blogger, and current Massachusetts Teach Plus Policy Fellow, Jed shares his passion for effective tech integration to transform teaching and learning, creating engaging and equitable digital learning environments and experiences that activate, innovate, and motivate digital learning. He is the Author of “Take AIM at Digital Learning: Activate, Innovate, Motivate” and “Impact to Influence”.
With push for computer science concepts to find their way into every classroom and grade level, you might be looking for activities that address CSDF standards in your class. Project-based learning, especially projects that allow students to incorporate STEM technologies, can be a great starting point. Join us for this session where we will take a look at the K-12 standards and discuss hands-on activities that you can introduce to students to get them thinking critically and developing as 21st century learners.
In this webinar (part one in a series), you will learn about the importance of computer science for K-8 students, as well as some practical examples on how you can get started this school year as a classroom teacher, a library/media specialist, and even a school administrator. Join Bryan L. Miller, Senior Director of Global Strategic Outreach at Wonder Workshop, creators of the Dash, Dot, and Cue robots, as he takes you through ways to get computer science going at your school or district. Bryan is an international keynote presenter and speaker in the areas of computer science, robotics, maker spaces, play, and edtech toys. He has worked with thousands of educators across the world in learning about the importance of computer science and integrating it into the curriculum. The fun doesn’t stop there, as this will be a series of continued webinars covering other topics in Coding in K-8 with Wonder Workshop.
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Digital Online Certifications
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