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Product Familiarization 30 min - 45 min Computer Science English
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Using Lumio by SMART to Apply the CSDF Standards

This course will teach you how to use Lumio by SMART to create engaging and interactive learning materials that meet New York State Computer Science and Digital Fluency (CSDF) standards. You will learn how to use Lumio's features to create presentations, lessons, and activities that will help your students learn in a fun and engaging way while satisfying the requirements of the CSDF standards.

Introduction to CS with Makey Makey and MakeCode Arcade

Video game design is a great platform for learning computer science! Even better, video games are also a great opportunity to integrate Makey Makey by having students build their own controllers and integrate them into their games using Microsoft MakeCode Arcade. Join us to jump into designing a simple first game with MakeCode, and a custom controller using Makey Makey. 

Derek has a passion for making, repairing, and improving the things around him! After 5 years of teaching middle school shop class, Derek entered the private sector developing educational kits and running professional development workshops around the country. As the Director of Product and Programs, Derek oversees the Makey Makey product catalog, the development of new products, and collaborates with the team to make sure they reflect the value of invention literacy.

Cue Basics

Are your students ready to take the next steps in learning about robotics and coding? Meet Cue, Wonder Workshop's interactive and incredibly clever robot! Join us to learn how to control Cue's movements, interact with its multiple sensors, and code Cue using Javascript or block-based code.

pi-top[4] Robotics Kit Bobbie Colored Ball Tracking

Meet Bobbie robot, built from the pi-top[4] Robotics Kit.  Using its camera for color filtering, we can program it to track down and find balls of a certain color.  Take a look!

pi-top[4] Robotics Kit Alex Line Following

With a pi-top[4] unit and a robot frame built from the Robotics Kit, I show how we can program Alex to follow a blue line path using its camera, servo motors and Python programming.

pi-top[4] Robotics Kit Alex Obstacle Avoidance

Third video in the series ... with a built robot frame and your pi-top[4] unit, you can program Alex to drive around and avoid obstacles using Python language.

pi-top[4] Basics

This course is the first of a series focusing on the pi-top[4] unit for using Python programming.  Emphasis is placed on displaying its Sirius OS on a board, monitor or computer screen, connecting with a wireless network, and using the built-in Mu application to store, edit and run code.

Sparkfun micro:arcade kit Basics

The SparkFun micro:arcade kit packs a big punch! This micro:bit extension allows you to write and code games as well as build your own gaming console. Join this session to find out all about the kit and how to get started with building games in MakeCode.

Becoming an Inventor with littleBits

With littleBits, students are encouraged to think outside the box and embrace their creativity. Join us to learn how littleBits can work to promote hands-on learning experiences and collaboration. Students are encouraged to be creative and invent, all while gaining a new understanding of STEM principles, and developing useful classroom tools.

Part 1 - Learning Python with pi-top: Data Types

Did you know pi-top can be used to learn Python in a multitude of ways? In our new four-part series Learning Python with pi-top, we are going to show you how – and share some big secrets! In our first session, we’ll discuss the fundamental concept of Python, data types, and the many resources the pi-top has to learn them. Join us as we dive into Python integrated development environments (IDEs) like IDLE, pi-topCODER, and documentation tools like LibreOffice and Microsoft Word! 

Part 2 - Learning Python with pi-top: Data Structures

Welcome to session two of our Learning Python with the pi-top series! In this session, we’ll give you an example workflow for how to talk about and teach data structures to your students. We’ll start with a Scratch example on creating lists, and then we’ll move into suggested pi-topCODER worksheets. Finally, we’ll wrap up with a great example using IDLE. This is a session you won't want to miss!