In our final video of the series, we will take on a project-based learning (PBL) example to demonstrate how your pi-top 3 can interest and motivate your students to solve a musical challenge: building a Theremin. Join this session to find out what it is!
Join us as we demystify STEAM and its integration into early childhood education. Walk away with some tips, tricks, and confidence to take back to your classroom to rock STEAM even without high-tech devices.
The Further website is now available for people to check out tutorials and projects to extend their pi-top skills. Join us as we explore Further's coding projects and learn how they can help students understand Python code, complete the physical construction of these great ideas, and more!
Continue your work with Sonic Pi in this special session where we'll learn how to code single notes, chords, and use music loops to do Live Coding. Join us for more musical fun!
Let's get in the holiday spirit with micro:bit! Come have some fun and discover how to make a unique holiday light show using your micro:bit LED grid. We'll also show you how to code pictures and words.
The pi-top adventures continue as we explore the PULSE unit and its 7x7 grid of programmable LED lights. Join us to learn how to code colors, flashing lights, and even variables for moving your pixel around the grid.
Increasing STEM literacy is essential in the 21st century classroom, but often, subject-specific teachers do not know how best to reach ELL students. In this course, we will discuss strategies for teaching content area skills while encouraging literacy and language skills to ensure that all students are getting the most out of the material.
Equipped with exclusive bonus blocks, a variety of sensors, wheels, buttons, and attachments, SAM Labs STEAM Kit helps take creativity and engineering to the next level. Join us as we show you how to get making with the STEAM Kit!
Looking for a technology-infused Halloween activity for your classroom? In this session, we'll guide you through an interactive lesson on how to "dress up" your Sphero and program it to be a spooky Jack-o-lantern! This session will focus on practicing 3D printing and coding skills as students learn to program Sphero. Students will also build collaboration and creativity skills as they work through the design process together.
In this session, we'll take our work with pi-top breadboard circuits one step further. Join us as we add buzzers, buttons, and adjust our Python code to flash our LED lights.
Makey Makey is the key to interactive activities! Join us to learn how to use Makey Makey to create a circuit project using clay that will engage your students in new ways as they learn important lesson concepts.
Ever wondered how to implement STE(A)M in your classroom? Maybe you have been assigned the task to be the newest STE(A)M teacher at your school? Don't fret--You have the world in your hands! STE(A)M education is at the forefront of teaching students how to problem-solve, think critically, and be prepared for the world that awaits them once they finish their education. Be a part of that revolution, and join us as we discuss the easiest way to go about conceptualizing, building and scaffolding curriculum in your STE(A)M classroom.
Let’s get musical! In this session, we’ll add sound with a pi-top speaker and PULSE unit. To illustrate the musical capabilities of your pi-top, we will also jump into Sonic Pi.
The chances of being able to use Scratch for a lesson about probability is high! Join our Curriculum Specialists as we discuss how you can incorporate Scratch into your next math lesson on probability.
Everyone has a great campfire tale, but not everyone knows how to share it! With the Dash robot from Wonder Workshop, students will combine coding with creative storytelling, and bring their story to life!
Do you believe that STEAM learning should be fun and engaging? If so, say hello to SAM Labs. SAM Labs kits are packed with electronic blocks that wirelessly connect to an app so students can create a variety of unique projects. Join this session to learn more about SAM Labs and what they can bring to the classroom.
Learn how your students can turn their stories into 13-bit video games with Bloxels! Starting with a physical game board and blocks, students can design the layouts, characters, and art for their game before going digital. Game elements can be edited and customized, and it's easy to collaborate. The possibilities are endless! Bloxels can be used in a variety of class subjects, and are suitable for elementary through high school.
Looking for technology-infused learning ideas for your math classroom? In this session, we'll guide you through a geometry lesson that will put your students' critical thinking and measuring skills to the test! Geared towards 3rd through 6th grade students, this lesson will incorporate one of Teq's favorite robots: Dash! In this lesson, students will apply their understanding of geometry to create different shapes using their Dash robot. Students will explore angles, quadrilaterals, polygons, algorithms, design planning, and block-based coding.
Looking for technology-infused learning ideas for your math classroom? In this session, we'll guide you through a geometry lesson that will put your students' critical thinking and measuring skills to the test! Geared towards 3rd through 6th grade students, this lesson will incorporate one of Teq's favorite robots, Sphero. In this lesson, students will apply their understanding of Geometry to create a maze that includes everything from right, acute, and obtuse angles to parallel and intersecting lines. Students will not only learn to program Sphero to travel the maze, but build collaboration skills as they maneuver through a different team's design.
Initiate an activity where students cycle through the Engineering Design Process using littleBits! This great tool allows students to dive into maker education while also experiencing the growth mindset that comes from problem-solving and creating. Whether you are introducing your students to design thinking for the first time, or want to add complexity to your already-created challenges, Teq's curriculum team will get you geared up! Students of all ages will benefit from the engaging activities shared in this session.
Spring has sprung, but the weather has been all over the place! Turn weather patterns into a lesson by monitoring atmospheric conditions with the micro:climate kit. Join this session to discover what's in the kit, and how to get started using it in the classroom.
"But, soft! What light through yonder window breaks? It is the east, and Juliet is... a robot?" Cue might not be the best at performing Shakespeare, but this robot from Wonder Workshop is a great resource for cross-curricular lessons. Join this session to discover how Cue can be used as a tool to teach programming, robotics, and creative writing!
Don't let those old textbook lessons go to waste! Now that you are familiar with inquiry thinking, join us as we transform traditional labs through the various levels of inquiry: confirmation, structured, guided, and open. After this session, you'll be ready to customize your own resources to best suit your classroom's needs.
Discover how you and your students can bring bottle terrariums into the 21st century! Join us as we discuss the sensors and tools that can be used to monitor the different conditions of a bottled garden like humidity, soil moisture, and more.
With a call to add real-world content for even our youngest of learners, early childhood educators often look for new ways to incorporate meaningful technologically-minded lessons, while at the same time avoiding screen time. We know our students can become anything they want to in life, and with a device designed for open-ended play, so can their robot. With KIBO, students can build a story, program a dance routine, artistically represent their favorite character, and bring their robot to life. Join our session to discover lessons in multiple disciplines, and watch KIBO integrate itself into virtually any early ed program!
Why are role models so important? Some reasons to have a role model include inspiration, learning how to overcome struggles, and garnering the traits of a successful individual to become the best version of you. It's important to provide students with numerous opportunities to find role models for themselves. As educators, we may sometimes want to suggest role models for specific behaviors and characteristics we think our students would benefit from — like opening up the world of STEM, for instance. Join this session to learn about some elementary level literacy resources you can use to introduce STEM role models to your students.
The SparkFun micro:arcade kit packs a big punch! This micro:bit extension allows you to write and code games as well as build your own gaming console. Join this session to find out all about the kit and how to get started with building games in MakeCode.
The SparkFun Inventor's Kit for Photon, also referred to as the SIK for Photon, is a fantastic solution for those interested in the Internet of Things. Join this session to learn what the Photon RedBoard is, what comes in the kit, and learn how to get your projects hooked up to the Internet!
Looking for new and exciting ways to teach Social Studies standards? In this course we will show you three exemplary lessons using Wonder Workshop's Dash and Dot robots that you can easily implement to teach students about neighborhoods, geography and more!
With littleBits, students are encouraged to think outside the box and embrace their creativity. Join us to learn how littleBits can work to promote hands-on learning experiences and collaboration. Students are encouraged to be creative and invent, all while gaining a new understanding of STEM principles, and developing useful classroom tools.
In our final session on the Internet of Things, we're diving into user interfaces (UI), and user experience (UX)! How does interaction and experience play into the Internet of Things? Join this session to find out!
Sometimes science seems like an entirely different language to students. Are you struggling to find the right tools to bridge the gap between STEM and ELL vocabulary? Join our session as we discuss strategies to increase acquisition of academic English language through STEM and NGSS across all grade levels, and learn how STEM literacy and English Language Learner literacy can be used productively together. Although we know that teaching ELLs outside of the English classroom can be challenging, communicating through STEM subjects can make it that much easier!
Connectivity is extremely important when it comes to the Internet of Things because it's how data reaches the Internet. What considerations need to be factored in when choosing a connection type for your IoT product? Join our session on connectivity to find out.
It's the second part of our Internet of Things course series and we're talking about sensors and devices! What are they? What factors do you need to consider when choosing a sensor/device for your IoT (Internet of Things) product? Come join us to find out!
Did you know that mathematics and technology can support the visual arts? Let us show you how to take a classic lesson on facial symmetry and proportion and use it to increase students' digital literacy. You'll learn how to help students discover their digital identity, calculate the ratios for the "perfect" face, and more!
A picture is worth a thousand words, and that's why picture books are perfect for connecting STEM and literacy learning! Engage your K-2 learners with hands-on engineering challenges that use children's literature as a launch pad. Do you want to see your young learners asking questions, demonstrating skills to tackle a problem hands-on with their peers, or designing – and even redesigning – a product or idea? Join us for some fun as we dive into our favorite stories and guide our Kinder-Engineers to “redesign” the story. From creating protective attire for Humpty Dumpty, to developing a new home for the three little pigs, with these best practices and example activities, you will soon be integrating STEM into your storytelling time!
Sending secure information over the Internet is a technologically amazing feat. In this session, we'll demonstrate a lesson that makes this highly complex topic relatable for your middle school students using math. This course is aligned to the K-12 Computer Science Framework core concept Networks and the Internet.
Did you know pi-top can be used to learn Python in a multitude of ways? In our new four-part series Learning Python with pi-top, we are going to show you how – and share some big secrets! In our first session, we’ll discuss the fundamental concept of Python, data types, and the many resources the pi-top has to learn them. Join us as we dive into Python integrated development environments (IDEs) like IDLE, pi-topCODER, and documentation tools like LibreOffice and Microsoft Word!
Welcome to session two of our Learning Python with the pi-top series! In this session, we’ll give you an example workflow for how to talk about and teach data structures to your students. We’ll start with a Scratch example on creating lists, and then we’ll move into suggested pi-topCODER worksheets. Finally, we’ll wrap up with a great example using IDLE. This is a session you won't want to miss!
Coming through full STEAM ahead! Have you been teaching perspective - the illusion of depth and space - on a two-dimensional surface? It's time for a new perspective on...perspective! In this session we'll show you some technology and engineering concepts to take this topic to the next dimension. Pun intended.
zSpace provides an immersive 3D experience for your learners - and allows you to touch on multiple STEM disciplines by using zSpace's fantastic educational software and resources. From hardware set up, to an overview of the pre-installed applications, join our session to learn everything you need to know to hit the ground running with zSpace.
Tinkercad is a popular, web-based computer aided design software. Although simple, users can make complex designs using this software. This course will show how a user can use basic shapes and techniques to create a scale model of a house. Lastly, we’ll take a look at the Cura software to prepare our design for print.
Not sure where to start with your new Ultimaker printer? Come explore the basics of the Ultimaker 3 or 3 Extended! In this session we will go over some 3D printer need-to-know basics like how to change a print core, how to load and unload material, and how to interpret the display. You'll be on your way in no time, and ready to print your 3D models using Ultimaker's reliable (and amazing) dual extrusion!
Can you imagine a small robot asking for a hug? Or bringing you to the fiction section of the library by request? Dash and Dot have no limits to what they can do and they are the perfect addition to a computer science curriculum to teach students how to code in a block-based language called Blocky! Join us as we go over the basics of what this little team of robots can do for you and your classroom!
Join us to code with colors! Ozobot's Evo and Bit robots are app connected robots that can operate in two ways, 1) download code with colors from an app, or 2) color the surface the robot will travel across for screen-free programming! Interested? Don't miss this session!
What standards are you addressing with 3D printing? Is your internet reliable? Do you have Chromebooks or iPads? Join us as we discuss some important details to consider when implementing 3D Printing in your classroom. This session will give you suggestions for successful workflow design, preparing your classroom physically, making curricular connections, and more!
For some of us, the implementation of new technologies can be difficult, with good reason. There is no "one size fits all" path to successful technology implementation and learning new technologies takes time. Join us as we provide you with some of the considerations for implementing a robotics curriculum into your classroom! We know you're busy so let us do some of the planning for you! Oh, and congratulations! You are taking a big step towards successfully implementing robotics into your classroom!
Adding a 3D Printer to your classroom is both exciting and stressful. Now that it is setup, it is time to start printing, but how do you decide the process of who prints their design and when they get to print it. Join our Curriculum Specialists as they give you some helpful tips to manage your students and their eagerness to print their designs.
The Cura 3.2.1 software by Ultimaker is a free slicing software with over 200 settings to adjust your 3D print to fit your needs. Join us as we show you where to download the software and learn specific skills to enhance the details and optimize your 3D model.
Makebot's Slicing Software, MakerBot Print is a free, advanced solution for discovering, preparing, and sharing your 3D Prints. Integrated with Thingiverse navigation, there is no limit to your imagination. Join Teq's Curriculum Specialists as we show you where to download the software, gain access to the app as well as the web version, in order to view, arrange, orient, and scale your 3D Designs. Learn some specific skills to enhance the details and optimize your 3D model such as print setup, materials, and scaling.
The purpose of a chart is to visualize data in a way that accurately represents the story a dataset is telling. Tools like Excel, Google Sheets, and Numbers offer a wide variety of chart options and it is sometimes difficult to decide which works best for your purpose and identify which don’t work at all. Join us as we discuss what components are important in various chart types and the ways you can help students choose the appropriate chart for their dataset!
3D Printing is becoming increasingly popular in education, and for good reason. The process of creating a print from start to finish addresses many important standards students need to become 21st Century Citizens, for instance, Critical Thinking and Problem Solving as outlined in the 21st Century Framework and Common Core State Standards. One of the early steps of 3D printing in the classroom is creating your print in a Computer Aided Design(CAD) Software! Fusion 360 is an excellent CAD tool to use for this purpose. By the end of this session, you will have the knowledge needed to start using Fusion 360 in your classroom!
The Lunar New Year, also known as the Chinese New Year, is just around the corner, and it's the year of the Brown Dog! The Brown Dog symbolizes a strong and active Earth. If you don't have activities planned, don’t fret! This session will provide you with plenty of resources and ideas to bring the culture and science of the Lunar New Year to your classroom!
Inspire and nurture the hidden inventors in your classroom with pi-top! A modular laptop powered by raspberry pi, pi-top is the perfect tool for students to learn to code, and create interactive physical systems that can sense and respond to the analog world. Join us as we go over the basics of pi-topOS and what it can do for your classroom!
3D Printing is becoming increasingly popular in education, and for good reason. The process of creating a print from start to finish addresses many important standards students need to become 21st Century Citizens, for instance, Critical Thinking and Problem Solving as outlined in the 21st Century Framework and Common Core standard MP4: Model with Mathematics. Join us as we define the design process in the context of a classroom and dive into the beginning steps: planning and designing a 3D Print. By the end of this session, you will have the knowledge and steps needed to start a lesson on modeling geometric shapes with an easy to use design tool, Tinkercad!
Alice is an incredibly powerful, free tool for use in just about any classroom. While it may seem like just a simple animation program, there’s so much more to it than that. We’ll help you get your students started working with Alice, whether they’re in elementary or high school. You’ll get access to tons of resources and materials made possible through the project and its donors and partners.
When people think about programming, they often picture long lines of strange characters on a computer screen. While that’s often true, the fundamentals of programming can be taught and learned without ever needing electronics. Our team will help you hook your kids and help them realize they can become computer scientists without getting anywhere near a screen.
Makey Makey is an invention kit for the 21st century. Join us to learn how you can begin using it in your classroom to spur creativity and give your students a tool to explore art, engineering, and more!
Free computer science content! Through Google CS First, educators can receive just about everything they need to get elementary and middle school students exposure to computer science. We’ll review the materials provided, as well as look into some of the activities your students can dive into, whether it’s an after-school club or part of your school’s curriculum.
In this course we'll look at just one of the many applications of a Labdisc in the Chemistry classroom. You can use any Labdisc to perform this activity. Our Curriculum Specialists will show you how to conduct an experiment to identify temperature's influence on a substance's solubility using the temperature probe provided with your Labdisc. They will then show you how to analyze and manipulate the data within the Globilab software as well as extensions you could bring to your classroom!
In this course we'll look at another classroom use of Labdiscs. You will need either an enviro, general science, or biochem Labdisc to perform this activity. We will be predicting the pH of various household beverages and then measure the pH with more accuracy using the Labdisc. We will then analyze and manipulate the data of the acidity of different beverages within the Labdisc software.
Join us as we continue to explore the world of NAO robotics! In this session, we introduce the Choregraphe software and begin to use it to program NAO to talk, move and walk. Participants will explore how to start programming their robot, and discuss how to use the software to introduce key elements of programming logic and language.
Congratulations on joining the world of NAO robotics! In this session, we provide a short introduction and walkthrough on how to set up your new NAO robot for the classroom. Participants will explore how to connect their robot to WiFi, and update their settings to prepare for student use
Join us for this course and continue building your knowledge of Choregraphe software. Learn how to use NAO's sensors for robot controls and to enhance interaction with NAO's life-like behaviors.
In this course participants will use Choregraphe's timeline to create complex custom movements and layer behaviors to make NAO truly come alive!
Join us as we continue your learning experience with the NAO Robot, by expanding on some of the commands we have already explored in Choregraphe software. Learn more about movement with the NAO Robot, and expand your knowledge on some of the more advanced features of programming that are available with Choregraphe and NAO to maximize usability with software and hardware.
Foster STEM-based skills that can lead your students towards careers in software engineering, artificial intelligence, and more. Learn how to use the Choregraphe software in order to easily program the NAO robot. Walk away with the ability to connect your robot to a computer, and create, save, and play simple NAO robot behaviors.
Digital Online Certifications
Below are some popular Digital Teacher Certifications that are available as a series of online courses. Click on a logo to start your certification track today!