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Join Jennifer George and Brent Bushnell to discuss how to cultivate the next generation of inventors through joy and creativity. Brent is the Chairman and CoFounder of Two Bit Circus, which deploys STEAM-based programs focused on creativity and invention to inspire students around the world. Brent’s a Sir Edmund Hillary Fellow, a supporter of Clowns Without Borders and publishes on Twitter @brentbushnell; he and members of his team were part of the extraordinary build for OK-Go's viral Rube Goldberg music video for "This Too Shall Pass." Jennifer and Brent will lead an insightful talk about how kids who love building, tinkering, and problem solving can turn those interests into a career.
In this session, participants will learn how to create Rube Goldberg machines at home – or with items commonly found around the house. Joined by Jennifer George, we will preview the upcoming book: “25 Rube Goldberg Machines You Can Build at Home.” Guest speakers include Zach Umperovitch (builder), Tori Cameron (author).
Join Jennifer George as she leads a lively conversation with illustrators Abby Merrill and Ed Steckley as they describe and quite literally illustrate how to draw Rube Goldberg Machines. Once your students have mastered invention drawing, take learning to the next level with the Rube Goldberg Crazy Contraption Cartoon Contest. We will discuss how the contest can add the Art into STEAM learning and how your students can enter.
Bring coding to life with Wonder Workshop’s Virtual Robot & Class Connect software, no robot necessary! In this webinar, we will review Class Connect, software that unlocks Dash’s Neighborhood, a Virtual Robot inside of
Blockly for Web and iOS. Kids can solve robot coding challenges by moving Dash around right on the screen in a rich, 3D environment. Make sure to register to WIN a FREE Class Connect Teacher Success Pack subscription
Innovations in science are happening at a rapid rate. Often driven by technology and human ingenuity, these advancements must be supported from the ground up in future working populations to sustain this growth. That's where the Next Generation Science Standards (NGSS) come in, as strong K-12 science standards can help to prepare students to be college and career ready in the 21st century. Join us to learn about the inner workings of the NGSS and how to read them in a way that can help you to frame engaging science activities.
Join us to find the gold at the end of the rainbow as we explore St. Patrick's Day themed STEM activities geared towards elementary students. We will walk you through some fun festive cross curricular STEM activites the incorporate both the engineering design process and creativity. Now let's go find that gold!
Now that you and your students have mastered the basics of the KIBO Robot, it's time to kick it up a knoch. Come and see how your students can advance their knowledge of coding concepts with the KIBO Advanced Coding Extension Set. During this course we will talk about subroutines, "If Not' parameters and "Repeat Random" parameters. We will also leave you with some activities to get you and your students started with each new concept. Can't wait to see you there!
Learn how to use the iBlocks framework to guide your students through the Engineering Design Process, first building context and understanding around Rube Goldberg, simple machines, and then how they come together in a Rube Goldberg Machine. IBlocks content leads students through the planning, design, and construction of their machine and finally, the testing and evaluation, where students learn the importance of refining, remixing, and redesigning.
Come meet Sphero's newest member of the team-Indi! Indi is an early education robot that offers both screen-free and app-based coding experiences. Take a ride with us as we explore the color code tiles, personalization options, and the new SpheroEdu Jr. app.
In this session, David Fox, creator of the “Rube Works” app, will talk about bringing the Rube Goldberg experience to an app in a fun and inspirational way. Alefiya Master from MAD-learn will talk about the importance of app development in STEM education. Twelve live attendees of our Rube Goldberg OTIS series will be selected to receive Rube Goldberg early reader chapter books for their school libraries!
Get into the fall spirit with littleBits! In this course, you'll learn how to help your students design a candy-corn-launching catapult using the littleBits Math Pack. We'll review the design challenge and show you everything you'll need to get started. Whether students design their catapult using littleBits or household consumables, your students will love practicing their 21st century skills in this fun, fall-themed activity.
Happy Halloween! One of the best parts of Halloween is scary stories. If you are brave enough, come join as we show you how your students can create and code their very own scary (or not-so-scary) Halloween story with Scratch, a free block based coding program. Can't wait to see you there!
Finch is a micro:bit-powered, programmable robot that can grow with your students from K-12 and beyond! With built-in sensors, buzzers, lights, and so much more, students can take their programming wherever their imagination takes them. Whether your students have never even heard of coding or are highly experienced, they can develop future ready skills with the Finch Robotics kit. In this session, we'll cover the basics, as well as the free educator resources offered by BirdBrain Technologies that can help you get started.
Join the team from Rube Goldberg Inc and Minecraft global ambassadors they discuss bringing STEAM into the digital world of Minecraft through Rube Goldberg Machines. They will discuss the minecraft.edu tutorials based on simple machines and how those lessons will culminate in a digital Rube Goldberg Machine Contest with NASEF set in the world of Minecraft.
In this session, Jennifer George shares how teaching Rube Goldberg in the classroom levels the playing field for all learners of all ages. She will talk about the history of the Rube Goldberg Institute for Innovation & Creativity, the origins of the Rube Goldberg Machine and the machine contests that the family has run for over 35 years. She will also introduce a variety of new offerings that exist for all grade levels that want to get started creating Rube Goldberg Machines in the classroom.
Building a strong class community is essential for a successful school year. Have your students get to know one another in a unique way using KIBO! Join us as we discover how to use KIBO to help students build relationships with their peers and practice critical 21st century skills. We'll review KIBO's features and share engaging activity ideas that are sure to get conversations flowing.
In this webinar (part one in a series), you will learn about the importance of computer science for K-8 students, as well as some practical examples on how you can get started this school year as a classroom teacher, a library/media specialist, and even a school administrator. Join Bryan L. Miller, Senior Director of Global Strategic Outreach at Wonder Workshop, creators of the Dash, Dot, and Cue robots, as he takes you through ways to get computer science going at your school or district. Bryan is an international keynote presenter and speaker in the areas of computer science, robotics, maker spaces, play, and edtech toys. He has worked with thousands of educators across the world in learning about the importance of computer science and integrating it into the curriculum. The fun doesn’t stop there, as this will be a series of continued webinars covering other topics in Coding in K-8 with Wonder Workshop.
Need some help getting started with your new MakerBot Sketch printer? Join our session to explore the basics of MakerBot's Sketch 3D printer hardware. Learn the parts of your printer and how to get it set up to start your first print. You will also be introduced to the resources available through MakerBot including Thingiverse and MakerBot Cloud.
Hummingbird Bit is a micro:bit based robotics kit with endless possibilities! With sensors, motors, and lights, a student's only limit is their own imagination. Whether your students are novice programmers or highly experienced, they can develop future ready skills with the Hummingbird Bit kit. In this session, we'll cover the basics, as well as the free educator resources offered by BirdBrain Technologies that can help you get started.
Tinkercad is a free app that can be used to create 3D designs. Teaching with Tinkercad can be used for myriad of different subjects and lessons ranging from coding, to electronics, to art and 3D printing. In this course, we'll take a look at the basics of using Tinkercad in the classroom as well as go over some great ideas to get students thinking creatively.
Join the world’s foremost expert on all things Rube Goldberg, Jennifer George, as she discusses why the overly complicated machines that bear Rube’s name remain a key component of enrichment and STEAM programs in schools across the country. Then, learn from our curriculum team on how to structure a Rube Goldberg-centered enrichment program, and how we add technology, advanced literacy, and career exploration to a K12 Rube Goldberg program.
Join us as we take a look at STEAM in the early childhood classroom and how it can be done during distance learning. Walk away with some tips, tricks, and confidence to take on this new way of learning in a developmentally appropriate, interactive, and exciting way.
Science is all about collaboration and engagement, but if your students are not sitting at the same lab table, this can be a challenge. In this course you will learn how you can use Jamboard to deliver engaging lessons to your elementary science students.
Sphero RVR is a programmable robot car that takes coding to the next level! RVR customizations let you to connect third-party hardware, and can change the look and feel of this mobile robot! In this session, we'll discuss the basics of using the Sphero RVR to drive across terrains, connect hardware, code using sensors, and even play games. We'll also discuss activities that can be done right in the Sphero app. Let’s get our Sphero RVR rolling!
Are you struggling to find the right tools to bridge the gap between STEM and ELL vocabulary? We know that teaching ELLs outside of the English classroom can be challenging, but communicating through STEM subjects can make it that much easier! In this session, we'll discuss strategies to increase acquisition of academic English language through STEM and NGSS across all grade levels. We will also learn how STEM literacy and English Language Learner literacy can be used productively together.
Fairy tales are perfect for connecting STEAM and literacy learning! Engage your students with hands-on engineering challenges that use the beloved classic fairy tales, as well as some modern ones.
Join us as we demystify STEAM and its integration into early childhood education. Walk away with some tips, tricks, and confidence to take back to your classroom to rock STEAM even without high-tech devices.
Ever wondered how to implement STE(A)M in your classroom? Maybe you have been assigned the task to be the newest STE(A)M teacher at your school? Don't fret--You have the world in your hands! STE(A)M education is at the forefront of teaching students how to problem-solve, think critically, and be prepared for the world that awaits them once they finish their education. Be a part of that revolution, and join us as we discuss the easiest way to go about conceptualizing, building and scaffolding curriculum in your STE(A)M classroom.
Now that summer vacation has come and gone, it’s time to make sure your classroom technology is ready to go for the new school year! This task alone can be overwhelming for teachers — but it doesn't have to be. Join us to learn how to prepare your 3D printers, robots, and other STEM tools and technologies for the year ahead.
The purpose of a traditional school library is to is to encourage curiosity, innovation, and problem-solving. Did you know the purpose of a makerspace is the same? If you have been thinking about creating a maker space in your library, go ahead and take the plunge! In this session we'll talk about the many advantages of giving students a hands-on place to learn and apply concepts from all fields of study.
Don't let the name fool you - the Makerbot Replicator Mini+ is a powerful classroom solution! If you're ready to get going with your new Makerbot Replicator Mini+, but aren't sure where to start, don't fret. Join our session to learn the basics of your 3D printer hardware. From loading your filament, to changing your smart extruder, we'll show you everything you need to know to get started printing your 3D models.
Not sure where to start with your new Ultimaker printer? Come explore the basics of the Ultimaker 3 or 3 Extended! In this session we will go over some 3D printer need-to-know basics like how to change a print core, how to load and unload material, and how to interpret the display. You'll be on your way in no time, and ready to print your 3D models using Ultimaker's reliable (and amazing) dual extrusion!
Makebot's Slicing Software, MakerBot Print is a free, advanced solution for discovering, preparing, and sharing your 3D Prints. Integrated with Thingiverse navigation, there is no limit to your imagination. Join Teq's Curriculum Specialists as we show you where to download the software, gain access to the app as well as the web version, in order to view, arrange, orient, and scale your 3D Designs. Learn some specific skills to enhance the details and optimize your 3D model such as print setup, materials, and scaling.
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