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Learn how to use the iBlocks framework to guide your students through the Engineering Design Process, first building context and understanding around Rube Goldberg, simple machines, and then how they come together in a Rube Goldberg Machine. IBlocks content leads students through the planning, design, and construction of their machine and finally, the testing and evaluation, where students learn the importance of refining, remixing, and redesigning.
In this session, David Fox, creator of the “Rube Works” app, will talk about bringing the Rube Goldberg experience to an app in a fun and inspirational way. Alefiya Master from MAD-learn will talk about the importance of app development in STEM education. Twelve live attendees of our Rube Goldberg OTIS series will be selected to receive Rube Goldberg early reader chapter books for their school libraries!
Get into the fall spirit with littleBits! In this course, you'll learn how to help your students design a candy-corn-launching catapult using the littleBits Math Pack. We'll review the design challenge and show you everything you'll need to get started. Whether students design their catapult using littleBits or household consumables, your students will love practicing their 21st century skills in this fun, fall-themed activity.
Looking for new and exciting ways to teach math concepts in your elementary classroom? In this course, we’ll share exemplary lessons for your Dash & Dot robots that teach students about angles and measurements while building their comfort level with Wonder Workshop’s block-based coding language, Blockly.
Happy Halloween! One of the best parts of Halloween is scary stories. If you are brave enough, come join as we show you how your students can create and code their very own scary (or not-so-scary) Halloween story with Scratch, a free block based coding program. Can't wait to see you there!
Finch is a micro:bit-powered, programmable robot that can grow with your students from K-12 and beyond! With built-in sensors, buzzers, lights, and so much more, students can take their programming wherever their imagination takes them. Whether your students have never even heard of coding or are highly experienced, they can develop future ready skills with the Finch Robotics kit. In this session, we'll cover the basics, as well as the free educator resources offered by BirdBrain Technologies that can help you get started.
Meet Bobbie robot, built from the pi-top Robotics Kit. Using its camera for color filtering, we can program it to track down and find balls of a certain color. Take a look!
Join the team from Rube Goldberg Inc and Minecraft global ambassadors they discuss bringing STEAM into the digital world of Minecraft through Rube Goldberg Machines. They will discuss the minecraft.edu tutorials based on simple machines and how those lessons will culminate in a digital Rube Goldberg Machine Contest with NASEF set in the world of Minecraft.
With a pi-top unit and a robot frame built from the Robotics Kit, I show how we can program Alex to follow a blue line path using its camera, servo motors and Python programming.
In this session, Jennifer George shares how teaching Rube Goldberg in the classroom levels the playing field for all learners of all ages. She will talk about the history of the Rube Goldberg Institute for Innovation & Creativity, the origins of the Rube Goldberg Machine and the machine contests that the family has run for over 35 years. She will also introduce a variety of new offerings that exist for all grade levels that want to get started creating Rube Goldberg Machines in the classroom.
Building a strong class community is essential for a successful school year. Have your students get to know one another in a unique way using KIBO! Join us as we discover how to use KIBO to help students build relationships with their peers and practice critical 21st century skills. We'll review KIBO's features and share engaging activity ideas that are sure to get conversations flowing.
Third video in the series ... with a built robot frame and your pi-top unit, you can program Alex to drive around and avoid obstacles using Python language.
Second video in the series ... using pi-top and Python programming to activate sensors and components in the Foundation Electronics Kit.
This course is the first of a series focusing on the pi-top unit for using Python programming. Emphasis is placed on displaying its Sirius OS on a board, monitor or computer screen, connecting with a wireless network, and using the built-in Mu application to store, edit and run code.
In this webinar (part one in a series), you will learn about the importance of computer science for K-8 students, as well as some practical examples on how you can get started this school year as a classroom teacher, a library/media specialist, and even a school administrator. Join Bryan L. Miller, Senior Director of Global Strategic Outreach at Wonder Workshop, creators of the Dash, Dot, and Cue robots, as he takes you through ways to get computer science going at your school or district. Bryan is an international keynote presenter and speaker in the areas of computer science, robotics, maker spaces, play, and edtech toys. He has worked with thousands of educators across the world in learning about the importance of computer science and integrating it into the curriculum. The fun doesn’t stop there, as this will be a series of continued webinars covering other topics in Coding in K-8 with Wonder Workshop.
Need some help getting started with your new MakerBot Sketch printer? Join our session to explore the basics of MakerBot's Sketch 3D printer hardware. Learn the parts of your printer and how to get it set up to start your first print. You will also be introduced to the resources available through MakerBot including Thingiverse and MakerBot Cloud.
Hummingbird Bit is a micro:bit based robotics kit with endless possibilities! With sensors, motors, and lights, a student's only limit is their own imagination. Whether your students are novice programmers or highly experienced, they can develop future ready skills with the Hummingbird Bit kit. In this session, we'll cover the basics, as well as the free educator resources offered by BirdBrain Technologies that can help you get started.
Tinkercad is a free app that can be used to create 3D designs. Teaching with Tinkercad can be used for myriad of different subjects and lessons ranging from coding, to electronics, to art and 3D printing. In this course, we'll take a look at the basics of using Tinkercad in the classroom as well as go over some great ideas to get students thinking creatively.
Join the world’s foremost expert on all things Rube Goldberg, Jennifer George, as she discusses why the overly complicated machines that bear Rube’s name remain a key component of enrichment and STEAM programs in schools across the country. Then, learn from our curriculum team on how to structure a Rube Goldberg-centered enrichment program, and how we add technology, advanced literacy, and career exploration to a K12 Rube Goldberg program.
Glowforge is a 3D laser printer that brings your ideas to life! This 3D printer allows for materials such as wood, leather, and acrylic to be easily customized. In this session, we’ll go over the basics of using Glowforge and cover how to get started with your Glowforge account. We’ll also discuss some activity ideas for your students so they can get started on creating their unique projects! Let’s explore what this user-friendly printer has to offer!
Are you looking for a unique way to teach storytelling elements to your students? Join us for a literary coding adventure as we explore how to use Ozobot to learn about narrative arc. These tiny robots can be used to trace a narrative arc and stop at designated points in a story to detail characters, setting, conflict, and resolution. We'll discuss the process of having students draw, code, and retell the story, and will explain how students can add speed, turns, and even color changes to their Ozobot to reflect the character’s feelings and actions.
Science is all about collaboration and engagement, but if your students are not sitting at the same lab table, this can be a challenge. In this course you will learn how you can use Jamboard to deliver engaging lessons to your elementary science students.
We finish this video series with using two functions within MakeCode. The first function drives the RVR from micro:bit button presses, and the second one assigns the heading numbers to create turns. Let's have some fun driving our Sphero RVR robot around with a micro:bit.
We add a gamer:bit unit to the micro:bit and connect it all together to the RVR. Using MakeCode blocks, we program the RVr to react to the button presses on the gamer:bit so we can drive it around. How about an obstacle course everyone!
Are you looking for a unique way to engage students in coding during the holiday season? In this session, we'll discover how to make a holiday card in Scratch! This activity will challenge students to use code to add images, movement, and text on their cards. We'll also explore how to change backdrops, pictures, and even music, to customize our cards. Join us for a creative and festive coding celebration!
Sphero RVR is a programmable robot car that takes coding to the next level! RVR customizations let you to connect third-party hardware, and can change the look and feel of this mobile robot! In this session, we'll discuss the basics of using the Sphero RVR to drive across terrains, connect hardware, code using sensors, and even play games. We'll also discuss activities that can be done right in the Sphero app. Let’s get our Sphero RVR rolling!
Once you are familiar with Sphero’s newest robot, the RVR, you’ll be able to start programming it with Sphero EDU. EDU is both a website and a mobile application where students and teachers can use block programming to take advantage of the RVR’s sensors and movements. Great for any STEM program!
Are you struggling to find the right tools to bridge the gap between STEM and ELL vocabulary? We know that teaching ELLs outside of the English classroom can be challenging, but communicating through STEM subjects can make it that much easier! In this session, we'll discuss strategies to increase acquisition of academic English language through STEM and NGSS across all grade levels. We will also learn how STEM literacy and English Language Learner literacy can be used productively together.
Sphero Mini packs hours of entertainment into a programmable, robotic ball. With LED lights and live sensors, this robot gives students tons of possibilities to be creative. In this session, we’ll discuss the basics of using the Sphero Mini to drive, play games, and even code. We will also discuss activity examples that can be done right in the Sphero app. Let’s get our Sphero Mini robot rolling!
Are you ready to learn about U.S. Presidents using video games!? Join us as we create a video game using Bloxels; a hands-on interactive video game builder that we can use to demonstrate and re-create biographies of our nation's greatest leaders!
In our final video of the series, we will take on a project-based learning (PBL) example to demonstrate how your pi-top 3 can interest and motivate your students to solve a musical challenge: building a Theremin. Join this session to find out what it is!
Lunar New Year is around the corner. Celebrated in various Asian countries and based on the Chinese lunisolar calendar, this holiday is a time of bright colors, renewal, and joy. To celebrate we are building a Lunar New Year lantern. Help your students celebrate or learn about the holiday while teaching engineering skills with a lantern of their own!
Squishy Circuits is a hands-on product that teaches students about basic circuitry using pre-made dough, batteries, and output accessories. Your students will be engaged as they build unique objects and watch their creations come to life! They'll also develop problem-solving skills, learn about engineering concepts, and enhance their creativity and critical thinking. Join us to learn how to get started using Squishy Circuits in your classroom!
Increasing STEM literacy is essential in the 21st century classroom, but often, subject-specific teachers do not know how best to reach ELL students. In this course, we will discuss strategies for teaching content area skills while encouraging literacy and language skills to ensure that all students are getting the most out of the material.
Get ready for some Thanksgiving fun in this cross-curricular and technology-infused course! In this session, we'll use Teq's favorite robots to create a Thanksgiving Day Parade float. We'll learn about the coding skills necessary to complete this assignment, and also explore how to incorporate research and design into this fun classroom project.
Equipped with exclusive bonus blocks, a variety of sensors, wheels, buttons, and attachments, SAM Labs STEAM Kit helps take creativity and engineering to the next level. Join us as we show you how to get making with the STEAM Kit!
Looking for a technology-infused Halloween activity for your classroom? In this session, we'll guide you through an interactive lesson on how to "dress up" your Sphero and program it to be a spooky Jack-o-lantern! This session will focus on practicing 3D printing and coding skills as students learn to program Sphero. Students will also build collaboration and creativity skills as they work through the design process together.
In this session, we'll take our work with pi-top breadboard circuits one step further. Join us as we add buzzers, buttons, and adjust our Python code to flash our LED lights.
Makey Makey is the key to interactive activities! Join us to learn how to use Makey Makey to create a circuit project using clay that will engage your students in new ways as they learn important lesson concepts.
Tablets have become so mainstream in our society that it's sometimes difficult for teachers to find the line between learning and play. That's where Osmo comes in! This learning tool seamlessly combines learning and play on a platform that is both physical and digital. Join this session to learn more about this fantastic product, and how it can fit into your classroom.
Ever wondered how to implement STE(A)M in your classroom? Maybe you have been assigned the task to be the newest STE(A)M teacher at your school? Don't fret--You have the world in your hands! STE(A)M education is at the forefront of teaching students how to problem-solve, think critically, and be prepared for the world that awaits them once they finish their education. Be a part of that revolution, and join us as we discuss the easiest way to go about conceptualizing, building and scaffolding curriculum in your STE(A)M classroom.
Let’s get musical! In this session, we’ll add sound with a pi-top speaker and PULSE unit. To illustrate the musical capabilities of your pi-top, we will also jump into Sonic Pi.
Join us to learn how to transform your classroom with MERGE's AR and VR tools. These affordable, durable, and easy-to-use tools bring lessons to life in the palm of your hand. Curriculum-aligned activities can be found in the app and cover a wide variety of subjects from life science to mathematics. Your classroom will never be the same again!
With the pi-top 3 laptop, students can start learning and practicing physical computing. In this session, we’ll plug in our PROTO Plus breadboard and use code to create electrical circuits. Watch us light up our LEDs with Python code!
Straight out of the box, we’ll show you how to install your Raspberry Pi unit and connect to your school network. We’ll also create a pi-top teacher account together so you can easily manage all of your student pi-tops. Come join us for this great getting started session!
Now that summer vacation has come and gone, it’s time to make sure your classroom technology is ready to go for the new school year! This task alone can be overwhelming for teachers — but it doesn't have to be. Join us to learn how to prepare your 3D printers, robots, and other STEM tools and technologies for the year ahead.
The chances of being able to use Scratch for a lesson about probability is high! Join our Curriculum Specialists as we discuss how you can incorporate Scratch into your next math lesson on probability.
Everyone has a great campfire tale, but not everyone knows how to share it! With the Dash robot from Wonder Workshop, students will combine coding with creative storytelling, and bring their story to life!
With Bloxels, your students can create interactive stories for any classroom. In this session, we'll show you how to prepare your social studies students with the tools needed to design a 13-bit video game focusing on the Economics Learning Standards. Will money grow on trees? Who will reap the rewards? Students will investigate, create, and answer these questions and more!
Do you believe that STEAM learning should be fun and engaging? If so, say hello to SAM Labs. SAM Labs kits are packed with electronic blocks that wirelessly connect to an app so students can create a variety of unique projects. Join this session to learn more about SAM Labs and what they can bring to the classroom.
We’ve reviewed the basics, and looked at some fun ways to incorporate KIBO into lessons. Now it’s time to expand on KIBO’s abilities, and get rolling with its connections to the foundational physics concepts of motion, force, and friction!
Learn how your students can turn their stories into 13-bit video games with Bloxels! Starting with a physical game board and blocks, students can design the layouts, characters, and art for their game before going digital. Game elements can be edited and customized, and it's easy to collaborate. The possibilities are endless! Bloxels can be used in a variety of class subjects, and are suitable for elementary through high school.
Sphero BOLT is what happens when fun meets programming education. Packed with advanced sensors and an LED matrix, this robot gives students endless possibilities to be creative. While coding and 21st century skills are necessary, Sphero BOLT also goes “beyond code” by incorporating robotics with collaborative STEAM activities that nurture students’ imaginations. Join us to learn how to get the Sphero BOLT rolling in your classroom!
Did you know that you can make your littleBits creation mobile? In this session, we'll show you how to incorporate wheels into your littleBits inventions. You'll be rolling in no time with this guided tutorial geared for 3rd through 8th grade.
Get ready for some campfire tales with this digital storytelling course featuring Sphero. In this great cross-curricular session, we'll show you how to code your device to tell your favorite stories. Lights, Sphero, Action!
Looking for technology-infused learning ideas for your math classroom? In this session, we'll guide you through a geometry lesson that will put your students' critical thinking and measuring skills to the test! Geared towards 3rd through 6th grade students, this lesson will incorporate one of Teq's favorite robots: Dash! In this lesson, students will apply their understanding of geometry to create different shapes using their Dash robot. Students will explore angles, quadrilaterals, polygons, algorithms, design planning, and block-based coding.
The purpose of a traditional school library is to is to encourage curiosity, innovation, and problem-solving. Did you know the purpose of a makerspace is the same? If you have been thinking about creating a maker space in your library, go ahead and take the plunge! In this session we'll talk about the many advantages of giving students a hands-on place to learn and apply concepts from all fields of study.
Whether you call them fireflies, lightning bugs, or Lampyridae, nothing says summer like the soft twinkling of these glowing bugs in the evening. Join us in this session as we use micro:bit to code and create our own bioluminescent critters!
Looking for technology-infused learning ideas for your math classroom? In this session, we'll guide you through a geometry lesson that will put your students' critical thinking and measuring skills to the test! Geared towards 3rd through 6th grade students, this lesson will incorporate one of Teq's favorite robots, Sphero. In this lesson, students will apply their understanding of Geometry to create a maze that includes everything from right, acute, and obtuse angles to parallel and intersecting lines. Students will not only learn to program Sphero to travel the maze, but build collaboration skills as they maneuver through a different team's design.
There is so much to monitor in our natural world — too much for scientists to handle alone! To maximize efforts, scientists often recruit citizen scientists to help. A citizen scientist is a member of the general public or an amateur scientist. While issues with data validity and collection standardization exist with this method, without it much of the natural world would go unobserved. Join us to learn about citizen science, how you can use it in your classroom to provide authenticity to a project, and learn some tips for keeping your collections valid!
Enhance your language arts classroom with Ozobot! We'll show you how to use this line-following robot to explore different points of view in literature. You'll learn how to boost your students' character analysis — and their coding skills. This course is aimed at high school level literacy, but you can easily adapt it for younger readers and ELLs.
Looking to plan a summer field trip for your class? Try a road trip! Looking for a staycation? Try a virtual road trip with Wonder Workshop! In this session you'll learn all about how to combine coding with paper, markers, and imagination. Guide your Dash or Cue robot through adventures around the U.S., and stop boredom in its tracks!
Learning the basics of circuitry has never been so fun. Join us as we make our own version of the classic game "Operation" using everyday materials. Just try to avoid that buzzer!
In this session, we'll explore how to make a simple doodle-bot from scratch, and then show you how to use robots like Dash, littleBits, Cubelets, and KIBO to create scribbling masterpieces.
In this session, we'll introduce you to strategies to make your long-term science investigations run smoothly! Explore a variety of topics, the different steps and sections of a science investigation, and then view samples to guide your students to success. With help from resources like Urban Advantage, you'll have everything you need to have your students hit the ground running!
Makey Makey is the key to creating engaging Social Studies lessons! Join us to learn how to use Makey Makey to create fun, interactive projects that will engage your students in new ways as they learn important Social Studies concepts.
Initiate an activity where students cycle through the Engineering Design Process using littleBits! This great tool allows students to dive into maker education while also experiencing the growth mindset that comes from problem-solving and creating. Whether you are introducing your students to design thinking for the first time, or want to add complexity to your already-created challenges, Teq's curriculum team will get you geared up! Students of all ages will benefit from the engaging activities shared in this session.
Can you predict, build, or invent it? Prompts and activity cards can help you drive student-led exercises with the modular robotic blocks known as Cubelets. In this session, we'll show you how to create exciting challenges for your classroom.
Urban planning is important. New York City has gridlock issues, Atlanta has traffic problems, and Boston has maze-like streets. Wouldn't it be convenient if we could just re-engineer a city to fix these issues? Or, what if we had had the foresight to plan them appropriately before they were constructed? If only it were that easy! In this session, join us as we dive into the history of urban planning, and leave with some great ideas on how to teach this important topic in your classroom.
Discover how you and your students can bring bottle terrariums into the 21st century! Join us as we discuss the sensors and tools that can be used to monitor the different conditions of a bottled garden like humidity, soil moisture, and more.
Want to learn how to sort your socks quicker? Didn't expect that type of content on Teq Online PD? We didn't either, but we're excited about it! TRYengineering.org aims to empower teachers to foster the next generation of technology engineers by providing resources and lesson plan materials (and yes, there's one on sorting socks). In this session we'll show you how to implement some of their fantastic lesson plans in your classroom.
Why are role models so important? Some reasons to have a role model include inspiration, learning how to overcome struggles, and garnering the traits of a successful individual to become the best version of you. It's important to provide students with numerous opportunities to find role models for themselves. As educators, we may sometimes want to suggest role models for specific behaviors and characteristics we think our students would benefit from — like opening up the world of STEM, for instance. Join this session to learn about some elementary level literacy resources you can use to introduce STEM role models to your students.
Something is in the air this February: education! Making a blackout poem requires the writer to analyze a previously published piece of text, like a newspaper, and then manipulate it to create a poem. Join us to discover what a blackout poem is, and how to create one with your students using Makey Makey and Scratch!
Have you ever experienced the following scenario? A science teacher gives his students a lab on the rock cycle. The students spend 20 minutes working through the lab, following each step closely. After the lab activity the teacher administers an exit ticket as an informal way of assessing understanding, only to see little to no improvement. If you're looking for strategies to increase content retention in the science classroom, join our session to learn some ways to revise traditional labs and increase inquiry thinking.
The next generation of Scratch is here! Officially launched on January 2, 2019, this new version of Scratch expands the ways students create, learn, and share code. Join us to learn what's new with Scratch 3.0!
The SparkFun micro:arcade kit packs a big punch! This micro:bit extension allows you to write and code games as well as build your own gaming console. Join this session to find out all about the kit and how to get started with building games in MakeCode.
There are many different computer programming languages that are associated with various tasks or operating systems. For example, you wouldn't create an Android application using Apple's Swift programming language, and you wouldn't use HTML to build an entire video game. Join us for some iPad app suggestions to learn about specific computer programming languages that fit your classroom's needs.
Learn the basics of how circuits work while creating unique cards for your friends and family! Paper circuits are a great way to put the 'A' in STEAM. Join this session to learn how to create a card that (literally) outshines all the others!
With littleBits, students are encouraged to think outside the box and embrace their creativity. Join us to learn how littleBits can work to promote hands-on learning experiences and collaboration. Students are encouraged to be creative and invent, all while gaining a new understanding of STEM principles, and developing useful classroom tools.
Did you know that mathematics and technology can support the visual arts? Let us show you how to take a classic lesson on facial symmetry and proportion and use it to increase students' digital literacy. You'll learn how to help students discover their digital identity, calculate the ratios for the "perfect" face, and more!
What better way to learn the building blocks of robotics than with actual robotic building blocks? Join us to learn about the different types of Cubelet sensor blocks and how to use them to create your own modular robot. Since there’s no wrong way to build with a Cubelet, the focus is on curiosity, collaboration, and practicing computational thinking.
ROBOTIS DREAM Series is the second level of the ROBOTIS educational robotics products. ROBOTIS DREAM allows students to explore robotics in a fun and engaging way while also learning the basics of programing and engineering. Join our Curriculum Specialist to learn the basic skills needed to build the robots, as well the applications needed to program your robot.
Sphero SPRK+ is what happens when fun meets programming education. While coding and 21st century skills are necessary, Sphero also goes “beyond code” by incorporating robotics with collaborative STEAM activities that nurture students’ imaginations. Join us to learn how to get the Sphero robot ball rolling in your classroom!
Coming through full STEAM ahead! Have you been teaching perspective - the illusion of depth and space - on a two-dimensional surface? It's time for a new perspective on...perspective! In this session we'll show you some technology and engineering concepts to take this topic to the next dimension. Pun intended.
Let's increase your students' artistic and technological aptitudes and equip them to go full STEAM ahead in Graphic Design! With Microsoft tools Fresh Paint, Sketchable, and Paint 3D, your students can begin to pursue their passions and develop niche skills in this exciting and sought-after field.
With the Sparkfun Inventor's Kit for Redbot, students can design their own robot or motorized car. This inventor's kit is a great way to spark your students' interest in motored robotics and sensor integration. We'll show you how to make the most of your Redbot kit and its accompanied board, and how to complete the circuits that will enable your robot or car to move. Prior programming or electronics experience is not necessary (really!).
Explore the basics of MakerBot Replicator Z18 - famous for its massive build volume - and become a pro in no time. Join our session to learn the parts, and then how to set up your printer, load and change material, and even swap your smart extruder. By the time you finish this course you'll be on your way to printing 3D models in extra large with the Z18.
Looking for ways to motivate your hands-on learners in Computer Science? The Digital Sandbox is a nifty device that engages both the hardware and software worlds. Powered by a microcontroller, Sparkfun's Digital Sandbox interacts with physical inputs, light, and temperature sensors. Programmed with the popular Arduino programming environment, your students can use the Digital Sandbox to control LEDs, detect sound, power motors, and more! Don't worry - no actual sand required.
Don't let the name fool you - the Makerbot Replicator Mini+ is a powerful classroom solution! If you're ready to get going with your new Makerbot Replicator Mini+, but aren't sure where to start, don't fret. Join our session to learn the basics of your 3D printer hardware. From loading your filament, to changing your smart extruder, we'll show you everything you need to know to get started printing your 3D models.
Your micro:bit might be micro, but there's more to it than meets the eye! Join us as we introduce you to this adorable device used to learn programming and coding. By the end of this session you'll be able to create and download code, and to complete a CS4ALL micro:bit activity.
Need some help getting started with your new MakerBot 3D printer? Join our session to explore the basics of MakerBot's Replicator+ 3D Printer hardware. Learn the parts, and then learn how to setup your printer, load and change material, and even swap your smart extruder. This model has a 30% faster print time than its predecessor, and prints complex models in record time.
Tinkercad is a popular, web-based computer aided design software. Although simple, users can make complex designs using this software. This course will show how a user can use basic shapes and techniques to create a scale model of a house. Lastly, we’ll take a look at the Cura software to prepare our design for print.
Not sure where to start with your new Ultimaker printer? Come explore the basics of the Ultimaker 3 or 3 Extended! In this session we will go over some 3D printer need-to-know basics like how to change a print core, how to load and unload material, and how to interpret the display. You'll be on your way in no time, and ready to print your 3D models using Ultimaker's reliable (and amazing) dual extrusion!
Makey Makey Classic is an invention kit for the 21st century! With this technology, students can use any conductive material to interact with their computers. A grape can be used to advance slides, bananas can be used to make a piano, and you can even create a human circuit! Join us to learn how you can use Makey Makey in your classroom to spur creativity and give your students a tool to explore art, engineering, and more!
Can you imagine a small robot asking for a hug? Or bringing you to the fiction section of the library by request? Dash and Dot have no limits to what they can do and they are the perfect addition to a computer science curriculum to teach students how to code in a block-based language called Blocky! Join us as we go over the basics of what this little team of robots can do for you and your classroom!
Join us to code with colors! Ozobot's Evo and Bit robots are app connected robots that can operate in two ways, 1) download code with colors from an app, or 2) color the surface the robot will travel across for screen-free programming! Interested? Don't miss this session!
Want to create amazing projects like motion triggered lights, robotic arms, or computer control panels, and don’t know where to start? Join us for a session where we provide you the very basics! In this session, you will learn about what Arduino boards are, what they can do for you, and what programs you need to get started! This is definitely a session full of knowledge you won’t want to miss! Hope to see you there!
Adding a 3D Printer to your classroom is both exciting and stressful. Now that it is setup, it is time to start printing, but how do you decide the process of who prints their design and when they get to print it. Join our Curriculum Specialists as they give you some helpful tips to manage your students and their eagerness to print their designs.
Makebot's Slicing Software, MakerBot Print is a free, advanced solution for discovering, preparing, and sharing your 3D Prints. Integrated with Thingiverse navigation, there is no limit to your imagination. Join Teq's Curriculum Specialists as we show you where to download the software, gain access to the app as well as the web version, in order to view, arrange, orient, and scale your 3D Designs. Learn some specific skills to enhance the details and optimize your 3D model such as print setup, materials, and scaling.
The Lunar New Year, also known as the Chinese New Year, is just around the corner, and it's the year of the Brown Dog! The Brown Dog symbolizes a strong and active Earth. If you don't have activities planned, don’t fret! This session will provide you with plenty of resources and ideas to bring the culture and science of the Lunar New Year to your classroom!
Looking for ways to engage your hands on learners in computer science? SparkFun’s Picoboard Starter Kit may be your answer! The input from the Picoboard kit sensors allows you to create simple interactive programs using MIT’s block based programming language, Scratch! The kit is an effective way to combine physical computing and software coding. Included in the kit is a light sensor, sound sensor, a button and a slider, as well as four additional inputs that can sense electrical resistance via included cables. The Picoboard kit can be used to engage a variety of learning styles and levels, join us to see how!
Do you build circuits with your students to teach them about electronics? Are you looking for a better way to do it? Join us as we introduce you to the world of breadboards, a forgiving tool to build solderless circuits. This course will give you the knowledge to reinvent the way you teach students about electron flow, voltage, current, resistance, circuit functions and more!
Have you ever wondered what is the BEST sunscreen and SPF number to protect you from the intense UV light given off by the sun? In this course, we will measure the effectiveness of various SPF ratings for sunblocks using the labdisc.You will need an Enviro labdisc to perform this activity. Our curriculum specialists will show you how to set up your Labdisc, conduct an experiment, collect data, and manipulate the data all within the Labdisc - Globilab sofrware. Join us to learn one of the many engaging uses of Labdisc in the science classroom!
In this course we'll look at just one of the many applications of a Labdisc in the Chemistry classroom. You can use any Labdisc to perform this activity. Our Curriculum Specialists will show you how to conduct an experiment to identify temperature's influence on a substance's solubility using the temperature probe provided with your Labdisc. They will then show you how to analyze and manipulate the data within the Globilab software as well as extensions you could bring to your classroom!
In this course we'll look at just one of the many applications of a Labdisc in the Biology classroom. You will need a BioChem Labdisc to perform this activity. Our Curriculum Specialists will show you how to conduct an experiment to measure heart rate using the heart rate sensor provided with your Labdisc. They will then show you how to analyze and manipulate the data within the Labdisc software.
Join us to learn about Labdisc, an engaging data collection tool to help bring your science experiments to a whole new level. Labdisc can be used for a variety of experimental procedures, and can assist in many parts of the scientific process. Come see it in action with our PD Specialists as we take a look at its functionality in a classroom relevant situation.
Using a Pulse unit and connecting it to your pi-top unit, you can light up colored pixels in the 7 X 7 grid and do some amazing things with Python code. Take a look!
Join us to code with colors! Ozobot's Evo is a robot that can operate with color or block coding. This tiny but mighty robot packs a lot of power with serveral sensors and communitcation options. Come join us, you won't want to miss this one!
View highlights of the official 2019 Rube Goldberg Machine Contest finals. Students were given the task to "Put Money in a Piggy Bank."
A Rube Goldberg Machine Contest (RGMC) is an event where students of all ages compete with machines that they have imagined, designed, and created in a fun and competitive forum. The competitions encourage teamwork and out-of-the-box problem solving, in a fresh learning environment and level playing field. All you need is a good Imagination and a pile of junk!
View highlights of the 2018 Rube Goldberg Machine Contest Finals. Students were given the task to "Pour a Bowl of Cereal."
Since 1988, tens of thousands of students have competed in annual Rube Goldberg Machine Contests° where they are challenged to build the wackiest, working Rube Goldberg Machine that completes a common task.
In the structured environment of the competitions, these contraptions are more than just Rube Goldberg Machines. They inspire communication, problem-solving, and teamwork. They hone skills like math, physics, and chemistry. On a formal basis, this learning experience falls under the umbrella of STEM/STEAM (Science, Technology Engineering, Art, and Math) education.
A Rube Goldberg Machine (RGM) is a crazy contraption which accomplishes a simple task in the most complicated and funniest way possible! Based on the “invention” cartoons of the famous, Pulitzer Prize-Winning Cartoonist, Rube Goldberg. His drawings and imagined machines are at the heart of the Rube Goldberg Machine Contest. They use everyday items (mostly junk!), they tell a story, and most important of all — they make you laugh!
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Digital Online Certifications
Below are some popular Digital Teacher Certifications that are available as a series of online courses. Click on a logo to start your certification track today!