Teachers Earns Certificate STEM 3rd - 5th

Sphero Mini Basics

Sphero Mini packs hours of entertainment into a programmable, robotic ball. With LED lights and live sensors, this robot gives students tons of possibilities to be creative. In this session, we’ll discuss the basics of using the Sphero Mini to drive, play games, and even code. We will also discuss activity examples that can be done right in the Sphero app. Let’s get our Sphero Mini robot rolling!

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Presidential Biographies with Bloxels

Are you ready to learn about U.S. Presidents using video games!? Join us as we create a video game using Bloxels; a hands-on interactive video game builder that we can use to demonstrate and re-create biographies of our nation's greatest leaders!

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pi-top PBL Projects

In our final video of the series, we will take on a project-based learning (PBL) example to demonstrate how your pi-top 3 can interest and motivate your students to solve a musical challenge: building a Theremin. Join this session to find out what it is!

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Making Lunar New Year Lanterns with littleBits

Lunar New Year is around the corner. Celebrated in various Asian countries and based on the Chinese lunisolar calendar, this holiday is a time of bright colors, renewal, and joy. To celebrate we are building a Lunar New Year lantern. Help your students celebrate or learn about the holiday while teaching engineering skills with a lantern of their own!

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Squishy Circuits Basics

Squishy Circuits is a hands-on product that teaches students about basic circuitry using pre-made dough, batteries, and output accessories. Your students will be engaged as they build unique objects and watch their creations come to life! They'll also develop problem-solving skills, learn about engineering concepts, and enhance their creativity and critical thinking. Join us to learn how to get started using Squishy Circuits in your classroom!

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STEM Literacy for ELLs

Increasing STEM literacy is essential in the 21st century classroom, but often, subject-specific teachers do not know how best to reach ELL students. In this course, we will discuss strategies for teaching content area skills while encouraging literacy and language skills to ensure that all students are getting the most out of the material.

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Robotic Thanksgiving Day Parade

Get ready for some Thanksgiving fun in this cross-curricular and technology-infused course! In this session, we'll use Teq's favorite robots to create a Thanksgiving Day Parade float. We'll learn about the coding skills necessary to complete this assignment, and also explore how to incorporate research and design into this fun classroom project.

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Getting Started with SAM Labs STEAM Kit

Equipped with exclusive bonus blocks, a variety of sensors, wheels, buttons, and attachments, SAM Labs STEAM Kit helps take creativity and engineering to the next level. Join us as we show you how to get making with the STEAM Kit!

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Let's Create a Sphero Jack-o-Lantern

Looking for a technology-infused Halloween activity for your classroom? In this session, we'll guide you through an interactive lesson on how to "dress up" your Sphero and program it to be a spooky Jack-o-lantern! This session will focus on practicing 3D printing and coding skills as students learn to program Sphero. Students will also build collaboration and creativity skills as they work through the design process together.

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Simple Circuits with Your pi-top Breadboard, Part 2

In this session, we'll take our work with pi-top breadboard circuits one step further. Join us as we add buzzers, buttons, and adjust our Python code to flash our LED lights.

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Makey Makey Circuits

Makey Makey is the key to interactive activities! Join us to learn how to use Makey Makey to create a circuit project using clay that will engage your students in new ways as they learn important lesson concepts.

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Osmo Basics

Tablets have become so mainstream in our society that it's sometimes difficult for teachers to find the line between learning and play. That's where Osmo comes in! This learning tool seamlessly combines learning and play on a platform that is both physical and digital. Join this session to learn more about this fantastic product, and how it can fit into your classroom.

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How to Create a STEAM Curriculum

Ever wondered how to implement STE(A)M in your classroom? Maybe you have been assigned the task to be the newest STE(A)M teacher at your school? Don't fret--You have the world in your hands! STE(A)M education is at the forefront of teaching students how to problem-solve, think critically, and be prepared for the world that awaits them once they finish their education. Be a part of that revolution, and join us as we discuss the easiest way to go about conceptualizing, building and scaffolding curriculum in your STE(A)M classroom.

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Pi-top Sounds with Speaker, PULSE and Sonic Pi

Let’s get musical! In this session, we’ll add sound with a pi-top speaker and PULSE unit. To illustrate the musical capabilities of your pi-top, we will also jump into Sonic Pi.

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MERGE Basics

Join us to learn how to transform your classroom with MERGE's AR and VR tools. These affordable, durable, and easy-to-use tools bring lessons to life in the palm of your hand. Curriculum-aligned activities can be found in the app and cover a wide variety of subjects from life science to mathematics. Your classroom will never be the same again!

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Simple Circuits with Your pi-top Breadboard, Part 1

With the pi-top 3 laptop, students can start learning and practicing physical computing. In this session, we’ll plug in our PROTO Plus breadboard and use code to create electrical circuits. Watch us light up our LEDs with Python code!

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Setting up Your pi-top Straight out of the Box

Straight out of the box, we’ll show you how to install your Raspberry Pi unit and connect to your school network. We’ll also create a pi-top teacher account together so you can easily manage all of your student pi-tops. Come join us for this great getting started session!

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Starting Off Your Year with STEM Products

Now that summer vacation has come and gone, it’s time to make sure your classroom technology is ready to go for the new school year! This task alone can be overwhelming for teachers — but it doesn't have to be. Join us to learn how to prepare your 3D printers, robots, and other STEM tools and technologies for the year ahead.

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Tech-Infused Learning: Scratch and Probability

The chances of being able to use Scratch for a lesson about probability is high! Join our Curriculum Specialists as we discuss how you can incorporate Scratch into your next math lesson on probability.

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Digital Storytelling Around the Campfire with Dash and Dot

Everyone has a great campfire tale, but not everyone knows how to share it! With the Dash robot from Wonder Workshop, students will combine coding with creative storytelling, and bring their story to life!

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Tech-Infused Learning: Bloxels in the Economics Classroom

With Bloxels, your students can create interactive stories for any classroom. In this session, we'll show you how to prepare your social studies students with the tools needed to design a 13-bit video game focusing on the Economics Learning Standards. Will money grow on trees? Who will reap the rewards? Students will investigate, create, and answer these questions and more!

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SAM Labs Basics

Do you believe that STEAM learning should be fun and engaging? If so, say hello to SAM Labs. SAM Labs kits are packed with electronic blocks that wirelessly connect to an app so students can create a variety of unique projects. Join this session to learn more about SAM Labs and what they can bring to the classroom.

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Let's Get Rolling with KIBO

We’ve reviewed the basics, and looked at some fun ways to incorporate KIBO into lessons. Now it’s time to expand on KIBO’s abilities, and get rolling with its connections to the foundational physics concepts of motion, force, and friction!

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Bloxels Basics

Learn how your students can turn their stories into 13-bit video games with Bloxels! Starting with a physical game board and blocks, students can design the layouts, characters, and art for their game before going digital. Game elements can be edited and customized, and it's easy to collaborate. The possibilities are endless! Bloxels can be used in a variety of class subjects, and are suitable for elementary through high school.

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Sphero BOLT Basics

Sphero BOLT is what happens when fun meets programming education. Packed with advanced sensors and an LED matrix, this robot gives students endless possibilities to be creative. While coding and 21st century skills are necessary, Sphero BOLT also goes “beyond code” by incorporating robotics with collaborative STEAM activities that nurture students’ imaginations. Join us to learn how to get the Sphero BOLT rolling in your classroom!

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Let's Get Rolling with littleBits

Did you know that you can make your littleBits creation mobile? In this session, we'll show you how to incorporate wheels into your littleBits inventions. You'll be rolling in no time with this guided tutorial geared for 3rd through 8th grade.

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Digital Storytelling Around the Campfire with Sphero

Get ready for some campfire tales with this digital storytelling course featuring Sphero. In this great cross-curricular session, we'll show you how to code your device to tell your favorite stories. Lights, Sphero, Action!

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Tech-Infused Learning: Geometry with Dash

Looking for technology-infused learning ideas for your math classroom? In this session, we'll guide you through a geometry lesson that will put your students' critical thinking and measuring skills to the test! Geared towards 3rd through 6th grade students, this lesson will incorporate one of Teq's favorite robots: Dash! In this lesson, students will apply their understanding of geometry to create different shapes using their Dash robot. Students will explore angles, quadrilaterals, polygons, algorithms, design planning, and block-based coding.

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Using Your Library to Create a Makerspace

The purpose of a traditional school library is to is to encourage curiosity, innovation, and problem-solving. Did you know the purpose of a makerspace is the same? If you have been thinking about creating a maker space in your library, go ahead and take the plunge! In this session we'll talk about the many advantages of giving students a hands-on place to learn and apply concepts from all fields of study.

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Using micro:bit to Code Your Own Firefly Display

Whether you call them fireflies, lightning bugs, or Lampyridae, nothing says summer like the soft twinkling of these glowing bugs in the evening. Join us in this session as we use micro:bit to code and create our own bioluminescent critters!

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Tech-Infused Learning: Geometry with Sphero

Looking for technology-infused learning ideas for your math classroom? In this session, we'll guide you through a geometry lesson that will put your students' critical thinking and measuring skills to the test! Geared towards 3rd through 6th grade students, this lesson will incorporate one of Teq's favorite robots, Sphero. In this lesson, students will apply their understanding of Geometry to create a maze that includes everything from right, acute, and obtuse angles to parallel and intersecting lines. Students will not only learn to program Sphero to travel the maze, but build collaboration skills as they maneuver through a different team's design.

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Tech-Infused Learning: Ozobot and Perspectives in Literature

Enhance your language arts classroom with Ozobot! We'll show you how to use this line-following robot to explore different points of view in literature. You'll learn how to boost your students' character analysis — and their coding skills. This course is aimed at high school level literacy, but you can easily adapt it for younger readers and ELLs.

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Tech-Infused Learning: U.S. Road Trip with Wonder Workshop

Looking to plan a summer field trip for your class? Try a road trip! Looking for a staycation? Try a virtual road trip with Wonder Workshop! In this session you'll learn all about how to combine coding with paper, markers, and imagination. Guide your Dash or Cue robot through adventures around the U.S., and stop boredom in its tracks!

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Tech-Infused Learning: Make Your Own Operation Game

Learning the basics of circuitry has never been so fun. Join us as we make our own version of the classic game "Operation" using everyday materials. Just try to avoid that buzzer!

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Putting the A in STEAM: Doodle-Bots

In this session, we'll explore how to make a simple doodle-bot from scratch, and then show you how to use robots like Dash, littleBits, Cubelets, and KIBO to create scribbling masterpieces.

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Makey Makey Your Social Studies Lessons Come to Life

Makey Makey is the key to creating engaging Social Studies lessons! Join us to learn how to use Makey Makey to create fun, interactive projects that will engage your students in new ways as they learn important Social Studies concepts.

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Design Challenges with littleBits

Initiate an activity where students cycle through the Engineering Design Process using littleBits! This great tool allows students to dive into maker education while also experiencing the growth mindset that comes from problem-solving and creating. Whether you are introducing your students to design thinking for the first time, or want to add complexity to your already-created challenges, Teq's curriculum team will get you geared up! Students of all ages will benefit from the engaging activities shared in this session.

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Creative Prompts with Cubelets

Can you predict, build, or invent it? Prompts and activity cards can help you drive student-led exercises with the modular robotic blocks known as Cubelets. In this session, we'll show you how to create exciting challenges for your classroom.

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Combining STEM and Social Studies to Engineer a City

Urban planning is important. New York City has gridlock issues, Atlanta has traffic problems, and Boston has maze-like streets. Wouldn't it be convenient if we could just re-engineer a city to fix these issues? Or, what if we had had the foresight to plan them appropriately before they were constructed? If only it were that easy! In this session, join us as we dive into the history of urban planning, and leave with some great ideas on how to teach this important topic in your classroom.

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Tools for Monitoring a Bottle Terrarium

Discover how you and your students can bring bottle terrariums into the 21st century! Join us as we discuss the sensors and tools that can be used to monitor the different conditions of a bottled garden like humidity, soil moisture, and more.

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Explore Engineering with TRYEngineering.org

Want to learn how to sort your socks quicker? Didn't expect that type of content on Teq Online PD? We didn't either, but we're excited about it! TRYengineering.org aims to empower teachers to foster the next generation of technology engineers by providing resources and lesson plan materials (and yes, there's one on sorting socks). In this session we'll show you how to implement some of their fantastic lesson plans in your classroom.

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Introducing STEM Role Models Through Literacy

Why are role models so important? Some reasons to have a role model include inspiration, learning how to overcome struggles, and garnering the traits of a successful individual to become the best version of you. It's important to provide students with numerous opportunities to find role models for themselves. As educators, we may sometimes want to suggest role models for specific behaviors and characteristics we think our students would benefit from — like opening up the world of STEM, for instance. Join this session to learn about some elementary level literacy resources you can use to introduce STEM role models to your students.

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Valentine's Day Blackout Poetry

Something is in the air this February: education! Making a blackout poem requires the writer to analyze a previously published piece of text, like a newspaper, and then manipulate it to create a poem. Join us to discover what a blackout poem is, and how to create one with your students using Makey Makey and Scratch!

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Revising Traditional Labs with Inquiry Thinking - Part 1

Have you ever experienced the following scenario? A science teacher gives his students a lab on the rock cycle. The students spend 20 minutes working through the lab, following each step closely. After the lab activity the teacher administers an exit ticket as an informal way of assessing understanding, only to see little to no improvement. If you're looking for strategies to increase content retention in the science classroom, join our session to learn some ways to revise traditional labs and increase inquiry thinking.

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Scratch 3.0

The next generation of Scratch is here! Officially launched on January 2, 2019, this new version of Scratch expands the ways students create, learn, and share code. Join us to learn what's new with Scratch 3.0!

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Sparkfun micro:arcade kit Basics

The SparkFun micro:arcade kit packs a big punch! This micro:bit extension allows you to write and code games as well as build your own gaming console. Join this session to find out all about the kit and how to get started with building games in MakeCode.

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Learn to Code on an iPad

There are many different computer programming languages that are associated with various tasks or operating systems. For example, you wouldn't create an Android application using Apple's Swift programming language, and you wouldn't use HTML to build an entire video game. Join us for some iPad app suggestions to learn about specific computer programming languages that fit your classroom's needs.

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Circuitry Cards and Decorations for the Holidays

Learn the basics of how circuits work while creating unique cards for your friends and family! Paper circuits are a great way to put the 'A' in STEAM. Join this session to learn how to create a card that (literally) outshines all the others!

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Becoming an Inventor with littleBits

With littleBits, students are encouraged to think outside the box and embrace their creativity. Join us to learn how littleBits can work to promote hands-on learning experiences and collaboration. Students are encouraged to be creative and invent, all while gaining a new understanding of STEM principles, and developing useful classroom tools.

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Internet of Things: UI/UX

In our final session on the Internet of Things, we're diving into user interfaces (UI), and user experience (UX)! How does interaction and experience play into the Internet of Things? Join this session to find out!

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Expanding ELL Vocabulary Through STEM

Sometimes science seems like an entirely different language to students. Are you struggling to find the right tools to bridge the gap between STEM and ELL vocabulary? Join our session as we discuss strategies to increase acquisition of academic English language through STEM and NGSS across all grade levels, and learn how STEM literacy and English Language Learner literacy can be used productively together. Although we know that teaching ELLs outside of the English classroom can be challenging, communicating through STEM subjects can make it that much easier!

Internet of Things: Data Processing and If This, Then That

In the fourth installment of our Internet of Things course series, we’re talking about data processing! Join us to learn about what happens after the data from our sensors reaches the internet! We’ll also introduce you to If This, Then That (IFTTT), a free web-based service that creates a connection between IoT devices and services.

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Current Events: Voting and Election Day

A pillar of U.S. Democracy is voting, a process that has changed drastically over the past few hundred years. In this session, we will analyze how, and if, technology can make voting a truly anonymous process by creating our own voting systems. Join us to learn how to make your own voting booth with Makey Makey or Google Forms. These are just some of the ways you can create your own voting systems so be ready to brainstorm other options you can create and test with your students!

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Internet of Things: Connectivity

Connectivity is extremely important when it comes to the Internet of Things because it's how data reaches the Internet. What considerations need to be factored in when choosing a connection type for your IoT product? Join our session on connectivity to find out.

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Internet of Things: Devices and Sensors

It's the second part of our Internet of Things course series and we're talking about sensors and devices! What are they? What factors do you need to consider when choosing a sensor/device for your IoT (Internet of Things) product? Come join us to find out!

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Internet of Things: Introduction

There are over a billion things connected to the Internet right now and that number is only going to go up. We are quickly approaching a world where any object, from your car to your coffee machine, can have a connection to the Internet. Join us as we go over the basics of how the Internet of Things works.

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Putting the A in STEAM: Proportions of the Human Face

Did you know that mathematics and technology can support the visual arts? Let us show you how to take a classic lesson on facial symmetry and proportion and use it to increase students' digital literacy. You'll learn how to help students discover their digital identity, calculate the ratios for the "perfect" face, and more!

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Cubelets Basics

What better way to learn the building blocks of robotics than with actual robotic building blocks? Join us to learn about the different types of Cubelet sensor blocks and how to use them to create your own modular robot. Since there’s no wrong way to build with a Cubelet, the focus is on curiosity, collaboration, and practicing computational thinking.

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ROBOTIS: DREAM Series

ROBOTIS DREAM Series is the second level of the ROBOTIS educational robotics products. ROBOTIS DREAM allows students to explore robotics in a fun and engaging way while also learning the basics of programing and engineering. Join our Curriculum Specialist to learn the basic skills needed to build the robots, as well the applications needed to program your robot.

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Sphero SPRK+ Basics

Sphero SPRK+ is what happens when fun meets programming education. While coding and 21st century skills are necessary, Sphero also goes “beyond code” by incorporating robotics with collaborative STEAM activities that nurture students’ imaginations. Join us to learn how to get the Sphero robot ball rolling in your classroom!

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Putting the A in STEAM: Teaching Perspective

Coming through full STEAM ahead! Have you been teaching perspective - the illusion of depth and space - on a two-dimensional surface? It's time for a new perspective on...perspective! In this session we'll show you some technology and engineering concepts to take this topic to the next dimension. Pun intended.

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Putting the A in STEAM: Getting Started with Graphic Design using Microsoft

Let's increase your students' artistic and technological aptitudes and equip them to go full STEAM ahead in Graphic Design! With Microsoft tools Fresh Paint, Sketchable, and Paint 3D, your students can begin to pursue their passions and develop niche skills in this exciting and sought-after field.

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SparkFun Inventor's Kit for RedBot Basics

With the Sparkfun Inventor's Kit for Redbot, students can design their own robot or motorized car. This inventor's kit is a great way to spark your students' interest in motored robotics and sensor integration. We'll show you how to make the most of your Redbot kit and its accompanied board, and how to complete the circuits that will enable your robot or car to move. Prior programming or electronics experience is not necessary (really!).

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MakerBot Replicator Z18 Basics

Explore the basics of MakerBot Replicator Z18 - famous for its massive build volume - and become a pro in no time. Join our session to learn the parts, and then how to set up your printer, load and change material, and even swap your smart extruder. By the time you finish this course you'll be on your way to printing 3D models in extra large with the Z18.

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SparkFun Digital Sandbox Basics

Looking for ways to motivate your hands-on learners in Computer Science? The Digital Sandbox is a nifty device that engages both the hardware and software worlds. Powered by a microcontroller, Sparkfun's Digital Sandbox interacts with physical inputs, light, and temperature sensors. Programmed with the popular Arduino programming environment, your students can use the Digital Sandbox to control LEDs, detect sound, power motors, and more! Don't worry - no actual sand required.

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zSpace Basics

zSpace provides an immersive 3D experience for your learners - and allows you to touch on multiple STEM disciplines by using zSpace's fantastic educational software and resources. From hardware set up, to an overview of the pre-installed applications, join our session to learn everything you need to know to hit the ground running with zSpace.

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MakerBot Replicator Mini+ Basics

Don't let the name fool you - the Makerbot Replicator Mini+ is a powerful classroom solution! If you're ready to get going with your new Makerbot Replicator Mini+, but aren't sure where to start, don't fret. Join our session to learn the basics of your 3D printer hardware. From loading your filament, to changing your smart extruder, we'll show you everything you need to know to get started printing your 3D models.

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Intro to micro:bit

Your micro:bit might be micro, but there's more to it than meets the eye! Join us as we introduce you to this adorable device used to learn programming and coding. By the end of this session you'll be able to create and download code, and to complete a CS4ALL micro:bit activity.

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MakerBot Replicator+ Basics

Need some help getting started with your new MakerBot 3D printer? Join our session to explore the basics of MakerBot's Replicator+ 3D Printer hardware. Learn the parts, and then learn how to setup your printer, load and change material, and even swap your smart extruder. This model has a 30% faster print time than its predecessor, and prints complex models in record time.

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Implementing a 3D Design Challenge with Tinkercad

Tinkercad is a popular, web-based computer aided design software. Although simple, users can make complex designs using this software. This course will show how a user can use basic shapes and techniques to create a scale model of a house. Lastly, we’ll take a look at the Cura software to prepare our design for print.

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Ultimaker 3/3 Extended Basics

Not sure where to start with your new Ultimaker printer? Come explore the basics of the Ultimaker 3 or 3 Extended! In this session we will go over some 3D printer need-to-know basics like how to change a print core, how to load and unload material, and how to interpret the display. You'll be on your way in no time, and ready to print your 3D models using Ultimaker's reliable (and amazing) dual extrusion!

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Makey Makey Classic

Makey Makey Classic is an invention kit for the 21st century! With this technology, students can use any conductive material to interact with their computers. A grape can be used to advance slides, bananas can be used to make a piano, and you can even create a human circuit! Join us to learn how you can use Makey Makey in your classroom to spur creativity and give your students a tool to explore art, engineering, and more!

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Dash and Dot Basics

Can you imagine a small robot asking for a hug? Or bringing you to the fiction section of the library by request? Dash and Dot have no limits to what they can do and they are the perfect addition to a computer science curriculum to teach students how to code in a block-based language called Blocky! Join us as we go over the basics of what this little team of robots can do for you and your classroom! 

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Playground Physics

Do your students love running to the swings or using the slide during recess? Well, that interest might be your ticket to an engaging lesson! Physics makes the seesaw saw, the slide just right, and the balance beam balance. Join us to learn how to use your playground to teach simple machines in this exciting PD session!

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Ozobot Basics

Join us to code with colors! Ozobot's Evo and Bit robots are app connected robots that can operate in two ways, 1) download code with colors from an app, or 2) color the surface the robot will travel across for screen-free programming! Interested? Don't miss this session!

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You Got a 3D Printer, Now What?

What standards are you addressing with 3D printing? Is your internet reliable? Do you have Chromebooks or iPads? Join us as we discuss some important details to consider when implementing 3D Printing in your classroom. This session will give you suggestions for successful workflow design, preparing your classroom physically, making curricular connections, and more!

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Implementing Robotics in the Classroom

For some of us, the implementation of new technologies can be difficult, with good reason. There is no "one size fits all" path to successful technology implementation and learning new technologies takes time. Join us as we provide you with some of the considerations for implementing a robotics curriculum into your classroom! We know you're busy so let us do some of the planning for you! Oh, and congratulations! You are taking a big step towards successfully implementing robotics into your classroom!

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Getting Started with Arduino

Want to create amazing projects like motion triggered lights, robotic arms, or computer control panels, and don’t know where to start? Join us for a session where we provide you the very basics! In this session, you will learn about what Arduino boards are, what they can do for you, and what programs you need to get started! This is definitely a session full of knowledge you won’t want to miss! Hope to see you there!

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Managing 3D Print Queues

Adding a 3D Printer to your classroom is both exciting and stressful. Now that it is setup, it is time to start printing, but how do you decide the process of who prints their design and when they get to print it. Join our Curriculum Specialists as they give you some helpful tips to manage your students and their eagerness to print their designs.

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Ultimaker: Optimizing Your 3D Print

The Cura 3.2.1 software by Ultimaker is a free slicing software with over 200 settings to adjust your 3D print to fit your needs. Join us as we show you where to download the software and learn specific skills to enhance the details and optimize your 3D model.

MakerBot: Optimizing Your 3D Print

Makebot's Slicing Software, MakerBot Print is a free, advanced solution for discovering, preparing, and sharing your 3D Prints. Integrated with Thingiverse navigation, there is no limit to your imagination. Join Teq's Curriculum Specialists as we show you where to download the software, gain access to the app as well as the web version, in order to view, arrange, orient, and scale your 3D Designs. Learn some specific skills to enhance the details and optimize your 3D model such as print setup, materials, and scaling. 

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CAD Software: 3D Slash

Computer Aided Design (CAD) Software is one of the easiest ways to create/design 3D models. 3D Slash is a great program to use to introduce yourself and your students to the world of CAD software. Starting with a cube and ending with your design, 3D Slash is an easy and fun way to get your students designing and thinking outside the box.

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Coding on the pi-top

Looking to learn Python with a pi-top? We can help you get started! In this session, we will visit pi-topCODER and the beta version of pi-topCLASSROOMS, provide you with some suggested worksheet tracks, and complete a worksheet with you. Upon completion of this session, you should feel comfortable suggesting worksheets, and building your own circuit! 

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Intro to Fusion 360

3D Printing is becoming increasingly popular in education, and for good reason. The process of creating a print from start to finish addresses many important standards students need to become 21st Century Citizens, for instance, Critical Thinking and Problem Solving as outlined in the 21st Century Framework and Common Core State Standards. One of the early steps of 3D printing in the classroom is creating your print in a Computer Aided Design(CAD) Software! Fusion 360 is an excellent CAD tool to use for this purpose. By the end of this session, you will have the knowledge needed to start using Fusion 360 in your classroom!

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Facilitating a Design Challenge with Tinkercad

Design challenges encourage students to imagine and create products that solve an authentic issue in their environment. Tinkercad is a welcoming beginner platform for those interested in Computer Aided Design(CAD). Join us as we show you a few examples of design challenges we have created and learn how to use Tinkercad in some complex and creative ways to solve those challenges!

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Low-Tech Design Challenges

Whether you have high tech tools like 3D printers and laser cutters in your classroom or not, this is a session for you! The purpose of a design challenge is to get your students thinking like an engineer and problem-solving! Join us for a fun session where we give you the tools to help your students flex their engineering muscles with brain breaks, writing prompts, games, and more, all geared towards certain aspects of the engineering design process! Students with all levels of technology available to them will benefit from the resources and activities shared in this session, so you don’t want to miss it!

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Intro to Design Challenges

Join us for an exciting session where our Curriculum Specialists will flex their technological expertise and share with you their favorite version of the cyclic Engineering Design Process: Build, Test, Learn, Design. Whether you're practicing this process in relation to 3D Printing, or low-tech technologies it will help students build transferable 21st-century skills like critical thinking and create a student-focused environment. In this session, we will give you the knowledge and tools to get started with engineering design thinking in your classroom today!

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Web Resources to Welcome the Lunar New Year

The Lunar New Year, also known as the Chinese New Year, is just around the corner, and it's the year of the Brown Dog! The Brown Dog symbolizes a strong and active Earth. If you don't have activities planned, don’t fret! This session will provide you with plenty of resources and ideas to bring the culture and science of the Lunar New Year to your classroom!

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Engaging Kinesthetic Learners with SparkFun Picoboards

Looking for ways to engage your hands on learners in computer science? SparkFun’s Picoboard Starter Kit may be your answer! The input from the Picoboard kit sensors allows you to create simple interactive programs using MIT’s block based programming language, Scratch! The kit is an effective way to combine physical computing and software coding. Included in the kit is a light sensor, sound sensor, a button and a slider, as well as four additional inputs that can sense electrical resistance via included cables. The Picoboard kit can be used to engage a variety of learning styles and levels, join us to see how!

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Introduction to Circuits Using Breadboards

Do you build circuits with your students to teach them about electronics? Are you looking for a better way to do it? Join us as we introduce you to the world of breadboards, a forgiving tool to build solderless circuits. This course will give you the knowledge to reinvent the way you teach students about electron flow, voltage, current, resistance, circuit functions and more!

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pi-top and a Byte of Raspberry Pi

Inspire and nurture the hidden inventors in your classroom with pi-top! A modular laptop powered by raspberry pi, pi-top is the perfect tool for students to learn to code, and create interactive physical systems that can sense and respond to the analog world. Join us as we go over the basics of pi-topOS and what it can do for your classroom!    

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Teaching with Tinkercad

3D modeling and design is a fantastic way to start the journey to 3D printing. Join our curriculum specialists as we look at Tinkercad. Tinkercad is a simple online 3D design application that makes learning CAD software fun. We will explore the built-in lessons to get students up and running as well as the tools teachers have to check on progress and help students along.

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3D Printing: Modeling Geometric Shapes in Tinkercad

3D Printing is becoming increasingly popular in education, and for good reason. The process of creating a print from start to finish addresses many important standards students need to become 21st Century Citizens, for instance, Critical Thinking and Problem Solving as outlined in the 21st Century Framework and Common Core standard MP4: Model with Mathematics. Join us as we define the design process in the context of a classroom and dive into the beginning steps: planning and designing a 3D Print. By the end of this session, you will have the knowledge and steps needed to start a lesson on modeling geometric shapes with  an easy to use design tool, Tinkercad!

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STEAM Week: Alice 3

Alice is an incredibly powerful, free tool for use in just about any classroom. While it may seem like just a simple animation program, there’s so much more to it than that. We’ll help you get your students started working with Alice, whether they’re in elementary or high school. You’ll get access to tons of resources and materials made possible through the project and its donors and partners.

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STEAM Week: Unplugged

When people think about programming, they often picture long lines of strange characters on a computer screen. While that’s often true, the fundamentals of programming can be taught and learned without ever needing electronics. Our team will help you hook your kids and help them realize they can become computer scientists without getting anywhere near a screen.

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STEAM Week: Makey Makey

Makey Makey is an invention kit for the 21st century. Join us to learn how you can begin using it in your classroom to spur creativity and give your students a tool to explore art, engineering, and more!

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Labdisc: Measuring UV Light

Have you ever wondered what is the BEST sunscreen and SPF number to protect you from the intense UV light given off by the sun? In this course, we will measure the effectiveness of various SPF ratings for sunblocks using the labdisc.You will need an Enviro labdisc to perform this activity. Our curriculum specialists will show you how to set up your Labdisc, conduct an experiment, collect data, and manipulate the data all within the Labdisc - Globilab sofrware. Join us to learn one of the many engaging uses of Labdisc in the science classroom!

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Labdisc: Solubility

In this course we'll look at just one of the many applications of a Labdisc in the Chemistry classroom. You can use any Labdisc to perform this activity. Our Curriculum Specialists will show you how to conduct an experiment to identify temperature's influence on a substance's solubility using the temperature probe provided with your Labdisc. They will then show you how to analyze and manipulate the data within the Globilab software as well as extensions you could bring to your classroom!

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Labdisc: Heart Rate

In this course we'll look at just one of the many applications of a Labdisc in the Biology classroom. You will need a BioChem Labdisc to perform this activity. Our Curriculum Specialists will show you how to conduct an experiment to measure heart rate using the heart rate sensor provided with your Labdisc. They will then show you how to analyze and manipulate the data within the Labdisc software.

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Enhancing Science Experiments with Labdisc

Join us to learn about Labdisc, an engaging data collection tool to help bring your science experiments to a whole new level. Labdisc can be used for a variety of experimental procedures, and can assist in many parts of the scientific process. Come see it in action with our PD Specialists as we take a look at its functionality in a classroom relevant situation.

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STEM Horizon

Renewable and alternative energy sources are getting a lot of attention. Thanks to our friends at Horizon Fuel Cells, we've got our hands on a few classroom solar kits. Join us to see how you can use these incredible (and incredibly inexpensive) kits in your STEM classrooms. They are also developing a set of lesson plans to accompany the kits, available at Horizon Curriculum.

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NAO and Choregraphe 2.1, Part 5

Join us for this course and continue building your knowledge of Choregraphe software. Learn how to use NAO's sensors for robot controls and to enhance interaction with NAO's life-like behaviors.

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NAO and Choregraphe 2.1, Part 4

In this course participants will use Choregraphe's timeline to create complex custom movements and layer behaviors to make NAO truly come alive!

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NAO and Choregraphe 2.1, Part 3

Join us as we continue your learning experience with the NAO Robot, by expanding on some of the commands we have already explored in Choregraphe software. Learn more about movement with the NAO Robot, and expand your knowledge on some of the more advanced features of programming that are available with Choregraphe and NAO to maximize usability with software and hardware.

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NAO and Choregraphe 2.1, Part 2

Learn to create advanced NAO robot behaviors using the Choregraphe software. Explore how to use Choregraphe's easy-to-use software to make NAO move around, converse with people, and recognize faces and objects.

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NAO and Choregraphe 2.1, Part 1

Foster STEM-based skills that can lead your students towards careers in software engineering, artificial intelligence, and more. Learn how to use the Choregraphe software in order to easily program the NAO robot. Walk away with the ability to connect your robot to a computer, and create, save, and play simple NAO robot behaviors.

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Digital Online Certifications

Below are some popular Digital Teacher Certifications that are available as a series of online courses. Click on a logo to start your certification track today!