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Teachers Earns Certificate STEM 9th - 12th
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Cricut Basics

Cricut makes smart cutting machines that work with an easy-to-use app to help teachers and students in all subject areas and all grade levels design and personalize almost anything. In this session, we’ll go over the basics of using a Cricut and cover how to get started with your Cricut account and their design software. We’ll also discuss some cross-curricular activity ideas for you and your students so you can get started on creating unique projects. Let’s explore what this fun and easy to use machine has to offer!

Getting Started with micro:bit

Meet micro:bit, a pocket-sized computer that introduces you and your students to the basics of how hardware and software interact with each other. In this introductory session, we will take a look at all the different features that the micro:bit has to offer and teach you how to incorporate it into your classroom with some easy fall activities that you can use to engage your students.

Getting Started with AR using Merge EDU

Merge EDU is a hands-on digital learning platform that engages students in STEM with 3D objects and simulations they can touch, hold, and interact with using the Merge Cube. Join Jaime Donally from ARVRinEDU to discover the benefits of Merge EDU for teachers and students, learn how it works, and have an opportunity to participate from home. Attendees to this live session are automatically entered to win one of five bundles containing a free 1-year individual subscription to Merge EDU, a Merge Cube, a Merge t-shirt, and stickers!

Jaime Donally is a passionate technology enthusiast who began her career as a math teacher and later moved into instructional technology. Her latest adventures include the launch of Global Maker Day and the #ARVRinEDU community. She frequently presents at events, is an edtech author, and provides staff development and training on immersive technology and the practical use of augmented and virtual reality in the classroom.

MAD-learn Design, Build &Test

In this third session of our re-introduction to the new and improved MAD-learn platform we will be taking a deeper dive into the Design, Build and Test phases.  The MAD-learn app creation platform allows students to focus on the creative aspect of app creation first, allowing the students to utilize their artistic sides to create something that will put the "A" in STEAM!

3Doodler Basics

Do you want to learn how to draw in mid-air, or create 3D objects without a 3D printer? Join us as we create 3D doodles and designs instantly with the 3Doodler pen! During this magical course, we'll go through the basics of the 3Doodler pen and come up with activity ideas to help you integrate 3D drawing into your classroom.

Building Cultural Responsiveness Using STEM

STEM can be a powerful tool when it comes to engaging your learners with instructional material because it opens the doors for students to incorporate their own experiences and cultures in diverse subject areas. In this course, we will explore ideas for helping your students interact with different STEM activities while maintaining the integrity of their cultural identity, allowing them to succeed academically, socially, and emotionally.

Creating Holiday Ornaments with 3D Design

It's the most wonderful time of year...for your students to get creative and design holiday ornaments! In this session, we will show you how your students can get creative for the holidays by incorportation 3D design technology as well as 3D printers to create unique and personalized ornaments for the holiday season!

Introduction to CS with Makey Makey and MakeCode Arcade

Video game design is a great platform for learning computer science! Even better, video games are also a great opportunity to integrate Makey Makey by having students build their own controllers and integrate them into their games using Microsoft MakeCode Arcade. Join us to jump into designing a simple first game with MakeCode, and a custom controller using Makey Makey. 

Derek has a passion for making, repairing, and improving the things around him! After 5 years of teaching middle school shop class, Derek entered the private sector developing educational kits and running professional development workshops around the country. As the Director of Product and Programs, Derek oversees the Makey Makey product catalog, the development of new products, and collaborates with the team to make sure they reflect the value of invention literacy.

Introduction to CS with Makey Makey and Scratch

Banana pianos are fun, but customized inventions are even better! In this webinar, you will learn how to challenge students to code custom Scratch projects for their Makey Makey invention kits. Use Scratch to create and code sprites, learn coding tools to make custom animations, and use logic to make games smart!


As a creative, Colleen creates teacher-driven content for the Makey Makey team and beyond! With 15 years of experience in education and a lifetime experience as a maker, she still believes the world is her classroom and that maker education is transformative for students and teachers alike! Colleen is currently the Director of Content, Curriculum, and Community at Makey Makey. 

Intro to Active Floor

Active Floor is an interactive solution designed to bring movement and game-based learning into your classroom. In this course, we will dive into the basics of creating movement-oriented activities that will help students better retain information. We’ll cover topics like licensing, game templates, customization and so much more!

Using Makey Makey to Support Exceptional Learners

There are many benefits of integrating STEM into your curriculum as it can give you the opportunity to make learning fun again for your students. But have you ever wondered how a STEM product, like Makey Makey, can positively affect a class full of exceptional learners? Join us as we explore how Makey Makey can be used to help teach academic content to your students in a tangible, interactive, and hands-on way. Learn how you can support your students as they incorporate Makey Makey into their growing passion for innovation.

Modifying a Pre-Made Minecraft Education Edition Lesson

Minecraft Education Edition has many pre-made lessons for almost any subject. These lessons are great places to start. However, you may want to personalize the lessons to add quizzes and instructions that fit with your lesson and teaching style. Alice Keeler is going to guide you through essential tips for customizing a Minecraft lesson and distributing it to your students.

Engaging Students in the Engineering Design Process

The engineering design process is used throughout STEM classes, as students can develop solutions to many types of problems. Join us to learn some quick and simple activities you can do with your class to engage them in the engineering design process! Whether students are already familiar with the EDP, or have no idea what it is, they can benefit from these quick challenges!

Storing Technology Safely Over the Summer

Ever encounter battery-related issues with your devices at the start of the school year? We know how frustrating it can feel when your technology won’t hold a charge or function the way it used to when you return back to school in the fall. Join us for this end of year session as we share recommended steps to prepare your technology for storage over the summer.

Sharing Lessons in Minecraft Education Edition

Minecraft Education Edition is an excellent resource for engaging students in deeper learning opportunities. Education Edition allows you to download pre-created lessons as well as design your own immersive learning experience. In this session, Alice will walk through how to find ready-made lessons for Minecraft Education Edition and how to distribute them to students using iPads, laptops, or Chromebooks.

Teaching with Minecraft: Basics for Creating a World

Using Minecraft Education Edition starts with understanding some of the basics, like maneuvering in the environment, game modes, and more. In this session, Alice will help you to get started with creating a world. She'll dive into the differences between creative mode and survival mode with some discussion on when to choose which mode when using Minecraft Education Edition with students.

Introduction to Minecraft Education Edition

Game-based learning, like Minecraft, can increase engagement and understanding for students of all ages. But what is Minecraft and how is it educational? In this session, Alice will introduce us to Minecraft Education Edition, the differences between Minecraft and Minecraft Education Edition, and how it can be used with your elementary to high school students.

Using Google to Explore the Earth's Oceans

The ocean covers nearly 71% of Earth's total surface and comprises 96.5% of all of Earth's water supply. Maintaining a healthy ocean is critical to all living things and the wellbeing of the entire planet. Join us as we celebrate World Oceans Day and use Google Tools like Google Maps and Google Earth to explore Earth's oceans and learn more about this critical resource.

Turn Your Students' Love of RGM into a Career

Join Jennifer George and Brent Bushnell to discuss how to cultivate the next generation of inventors through joy and creativity. Brent is the Chairman and CoFounder of Two Bit Circus, which deploys STEAM-based programs focused on creativity and invention to inspire students around the world. Brent’s a Sir Edmund Hillary Fellow, a supporter of Clowns Without Borders and publishes on Twitter @brentbushnell; he and members of his team were part of the extraordinary build for OK-Go's viral Rube Goldberg music video for "This Too Shall Pass." Jennifer and Brent will lead an insightful talk about how kids who love building, tinkering, and problem solving can turn those interests into a career.

Measuring the pH of Beverages Using Labdisc

In this course we'll look at another classroom use of Labdiscs. You will need either an enviro, general science, or biochem Labdisc to perform this activity. We will be predicting the pH of various household beverages and then measure the pH with more accuracy using the Labdisc. We will then analyze and manipulate the data of the acidity of different beverages within the Labdisc software.

Rube Goldberg Cartoon Contest: Putting the 'A' in STEAM!

Join Jennifer George as she leads a lively conversation with illustrators Abby Merrill and Ed Steckley as they describe and quite literally illustrate how to draw Rube Goldberg Machines. Once your students have mastered invention drawing, take learning to the next level with the Rube Goldberg Crazy Contraption Cartoon Contest. We will discuss how the contest can add the Art into STEAM learning and how your students can enter.