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Veative is a virtual reality product unlike any other! Their EduPro VR Headset and Controller are made specifically for education. Veative provides rich learning experiences for your students with over 400 standards-aligned interactive and immersive virtual reality lesson modules. Join us as we use their learning management platform to take a look at how to manage students’ progress and interaction.
Continue your work with Sonic Pi in this special session where we'll learn how to code single notes, chords, and use music loops to do Live Coding. Join us for more musical fun!
Let's get in the holiday spirit with micro:bit! Come have some fun and discover how to make a unique holiday light show using your micro:bit LED grid. We'll also show you how to code pictures and words.
The pi-top adventures continue as we explore the PULSE unit and its 7x7 grid of programmable LED lights. Join us to learn how to code colors, flashing lights, and even variables for moving your pixel around the grid.
In this pi-top project, we'll put our skills to the test and code a traffic light! After you've mastered how to turn on a light, or series of lights, with your pi-top breadboard, we'll show you how to time them using a button and a loop in your Python code. The result? Your very own traffic light!
Increasing STEM literacy is essential in the 21st century classroom, but often, subject-specific teachers do not know how best to reach ELL students. In this course, we will discuss strategies for teaching content area skills while encouraging literacy and language skills to ensure that all students are getting the most out of the material.
Start your pi-top adventure with our first project-based session! We'll dig into Scratch 2, and how you can leverage this great coding resource on your pi-top 3. Together, we'll learn basic code blocks and make our first Scratch game.
Get ready for some Thanksgiving fun in this cross-curricular and technology-infused course! In this session, we'll use Teq's favorite robots to create a Thanksgiving Day Parade float. We'll learn about the coding skills necessary to complete this assignment, and also explore how to incorporate research and design into this fun classroom project.
In a classroom full of pi-top laptops, the teacher needs to manage what students are doing and see their progress. Let’s take a look at pi-top Classroom!
In this session, we'll take our work with pi-top breadboard circuits one step further. Join us as we add buzzers, buttons, and adjust our Python code to flash our LED lights.
Join us to learn how to transform your classroom with MERGE's AR and VR tools. These affordable, durable, and easy-to-use tools bring lessons to life in the palm of your hand. Curriculum-aligned activities can be found in the app and cover a wide variety of subjects from life science to mathematics. Your classroom will never be the same again!
With the pi-top 3 laptop, students can start learning and practicing physical computing. In this session, we’ll plug in our PROTO Plus breadboard and use code to create electrical circuits. Watch us light up our LEDs with Python code!
Straight out of the box, we’ll show you how to install your Raspberry Pi unit and connect to your school network. We’ll also create a pi-top teacher account together so you can easily manage all of your student pi-tops. Come join us for this great getting started session!
Now that summer vacation has come and gone, it’s time to make sure your classroom technology is ready to go for the new school year! This task alone can be overwhelming for teachers — but it doesn't have to be. Join us to learn how to prepare your 3D printers, robots, and other STEM tools and technologies for the year ahead.
The purpose of a traditional school library is to is to encourage curiosity, innovation, and problem-solving. Did you know the purpose of a makerspace is the same? If you have been thinking about creating a maker space in your library, go ahead and take the plunge! In this session we'll talk about the many advantages of giving students a hands-on place to learn and apply concepts from all fields of study.
There is so much to monitor in our natural world — too much for scientists to handle alone! To maximize efforts, scientists often recruit citizen scientists to help. A citizen scientist is a member of the general public or an amateur scientist. While issues with data validity and collection standardization exist with this method, without it much of the natural world would go unobserved. Join us to learn about citizen science, how you can use it in your classroom to provide authenticity to a project, and learn some tips for keeping your collections valid!
Enhance your language arts classroom with Ozobot! We'll show you how to use this line-following robot to explore different points of view in literature. You'll learn how to boost your students' character analysis — and their coding skills. This course is aimed at high school level literacy, but you can easily adapt it for younger readers and ELLs.
Learning the basics of circuitry has never been so fun. Join us as we make our own version of the classic game "Operation" using everyday materials. Just try to avoid that buzzer!
In this session, we'll introduce you to strategies to make your long-term science investigations run smoothly! Explore a variety of topics, the different steps and sections of a science investigation, and then view samples to guide your students to success. With help from resources like Urban Advantage, you'll have everything you need to have your students hit the ground running!
Spring has sprung, but the weather has been all over the place! Turn weather patterns into a lesson by monitoring atmospheric conditions with the micro:climate kit. Join this session to discover what's in the kit, and how to get started using it in the classroom.
Urban planning is important. New York City has gridlock issues, Atlanta has traffic problems, and Boston has maze-like streets. Wouldn't it be convenient if we could just re-engineer a city to fix these issues? Or, what if we had had the foresight to plan them appropriately before they were constructed? If only it were that easy! In this session, join us as we dive into the history of urban planning, and leave with some great ideas on how to teach this important topic in your classroom.
"But, soft! What light through yonder window breaks? It is the east, and Juliet is... a robot?" Cue might not be the best at performing Shakespeare, but this robot from Wonder Workshop is a great resource for cross-curricular lessons. Join this session to discover how Cue can be used as a tool to teach programming, robotics, and creative writing!
Don't let those old textbook lessons go to waste! Now that you are familiar with inquiry thinking, join us as we transform traditional labs through the various levels of inquiry: confirmation, structured, guided, and open. After this session, you'll be ready to customize your own resources to best suit your classroom's needs.
Discover how you and your students can bring bottle terrariums into the 21st century! Join us as we discuss the sensors and tools that can be used to monitor the different conditions of a bottled garden like humidity, soil moisture, and more.
Want to learn how to sort your socks quicker? Didn't expect that type of content on Teq Online PD? We didn't either, but we're excited about it! TRYengineering.org aims to empower teachers to foster the next generation of technology engineers by providing resources and lesson plan materials (and yes, there's one on sorting socks). In this session we'll show you how to implement some of their fantastic lesson plans in your classroom.
Something is in the air this February: education! Making a blackout poem requires the writer to analyze a previously published piece of text, like a newspaper, and then manipulate it to create a poem. Join us to discover what a blackout poem is, and how to create one with your students using Makey Makey and Scratch!
Have you ever experienced the following scenario? A science teacher gives his students a lab on the rock cycle. The students spend 20 minutes working through the lab, following each step closely. After the lab activity the teacher administers an exit ticket as an informal way of assessing understanding, only to see little to no improvement. If you're looking for strategies to increase content retention in the science classroom, join our session to learn some ways to revise traditional labs and increase inquiry thinking.
The next generation of Scratch is here! Officially launched on January 2, 2019, this new version of Scratch expands the ways students create, learn, and share code. Join us to learn what's new with Scratch 3.0!
The SparkFun micro:arcade kit packs a big punch! This micro:bit extension allows you to write and code games as well as build your own gaming console. Join this session to find out all about the kit and how to get started with building games in MakeCode.
The SparkFun Inventor's Kit for Photon, also referred to as the SIK for Photon, is a fantastic solution for those interested in the Internet of Things. Join this session to learn what the Photon RedBoard is, what comes in the kit, and learn how to get your projects hooked up to the Internet!
The purpose of a chart is to visualize data in a way that accurately represents the story a dataset is telling. Tools like Excel, Google Sheets, and Numbers offer a wide variety of chart options and it is sometimes difficult to decide which works best for your purpose and identify which don’t work at all. Join us as we discuss what components are important in various chart types and the ways you can help students choose the appropriate chart for their dataset!
The Lunar New Year, also known as the Chinese New Year, is just around the corner, and it's the year of the Brown Dog! The Brown Dog symbolizes a strong and active Earth. If you don't have activities planned, don’t fret! This session will provide you with plenty of resources and ideas to bring the culture and science of the Lunar New Year to your classroom!
Looking for ways to engage your hands on learners in computer science? SparkFun’s Picoboard Starter Kit may be your answer! The input from the Picoboard kit sensors allows you to create simple interactive programs using MIT’s block based programming language, Scratch! The kit is an effective way to combine physical computing and software coding. Included in the kit is a light sensor, sound sensor, a button and a slider, as well as four additional inputs that can sense electrical resistance via included cables. The Picoboard kit can be used to engage a variety of learning styles and levels, join us to see how!
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