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In this session, we’ll introduce you to the world of Snap Circuits. Snap Circuits make learning electronics a snap starting at age 8. We’ll cover information about Snap Circuits parts, review basic troubleshooting, explore how to use them, and even demo some simple projects to get started.
Merge EDU is a hands-on digital learning platform that engages students in STEM with 3D objects and simulations they can touch, hold, and interact with using the Merge Cube. Join Jaime Donally from ARVRinEDU to discover the benefits of Merge EDU for teachers and students, learn how it works, and have an opportunity to participate from home. Attendees to this live session are automatically entered to win one of five bundles containing a free 1-year individual subscription to Merge EDU, a Merge Cube, a Merge t-shirt, and stickers!
Jaime Donally is a passionate technology enthusiast who began her career as a math teacher and later moved into instructional technology. Her latest adventures include the launch of Global Maker Day and the #ARVRinEDU community. She frequently presents at events, is an edtech author, and provides staff development and training on immersive technology and the practical use of augmented and virtual reality in the classroom.
Get ready to check out this exciting new feature within Google Classroom available to Google Workspace for Education Plus and Google Workspace for Teaching and Learning Upgrade customers. Practice sets can help your students hone their understanding with AI-powered, real-time feedback and guidance while providing you with valuable insights. In this session, we'll show you how to set up and get started using practice sets, student usage, how students will benefit, and how you can use it to inform your instruction. Take guided practice to the next level with practice sets!
This course will teach you how to create interactive content for the Lu Interactive Wall. You will learn how to use Lu software to create games, activities, and presentations that are engaging and educational. You will also learn how to use Lu hardware to create immersive and interactive learning experiences.
Exciting things are happening at Google for Education! In this session, we'll take a look at the new collaboration between Classroom and YouTube! Now you can create assignments with engaging and interactive YouTube content. Similar to Edpuzzle and other video tools that allow you to gauge student understanding, you can now add your own questions to YouTube videos through Google Classroom. We'll show you everything you need to get started. Note that this feature is only available to Teaching & Learning Upgrade Edition and Education Plus customers.
Are you new to Google Workspace? This session will walk you through the most basic functionality of Google Drive and Docs. We'll take you through your first sign in, creating your first folder, and the initial use of documents. We will also review how to use basic features and tools as well as sharing settings and more. Join us to start our Google journey, or to brush up if you are out of practice.
Banana pianos are fun, but customized inventions are even better! In this webinar, you will learn how to challenge students to code custom Scratch projects for their Makey Makey invention kits. Use Scratch to create and code sprites, learn coding tools to make custom animations, and use logic to make games smart!
As a creative, Colleen creates teacher-driven content for the Makey Makey team and beyond! With 15 years of experience in education and a lifetime experience as a maker, she still believes the world is her classroom and that maker education is transformative for students and teachers alike! Colleen is currently the Director of Content, Curriculum, and Community at Makey Makey.
Wakelet is a free digital curation platform that lets anyone organize content, including teachers and students. Join one of our very own Wakelet Ambassadors to learn how to get started using and integrating Wakelet's easy-to-use tools. You'll be saving, sharing, collaborating, and engaging others in no time!
Minecraft Education Edition has many pre-made lessons for almost any subject. These lessons are great places to start. However, you may want to personalize the lessons to add quizzes and instructions that fit with your lesson and teaching style. Alice Keeler is going to guide you through essential tips for customizing a Minecraft lesson and distributing it to your students.
Come meet the new KUBO robot! KUBO is a screenless robot that uses a RFID TagTile system to help show it where to go. Students will love being able to map out a path for KUBO and complete fun challenges to learn how this spunky robot works. We'll show you everything you need to get started using KUBO by yourself!
Minecraft Education Edition is an excellent resource for engaging students in deeper learning opportunities. Education Edition allows you to download pre-created lessons as well as design your own immersive learning experience. In this session, Alice will walk through how to find ready-made lessons for Minecraft Education Edition and how to distribute them to students using iPads, laptops, or Chromebooks.
Using Minecraft Education Edition starts with understanding some of the basics, like maneuvering in the environment, game modes, and more. In this session, Alice will help you to get started with creating a world. She'll dive into the differences between creative mode and survival mode with some discussion on when to choose which mode when using Minecraft Education Edition with students.
Game-based learning, like Minecraft, can increase engagement and understanding for students of all ages. But what is Minecraft and how is it educational? In this session, Alice will introduce us to Minecraft Education Edition, the differences between Minecraft and Minecraft Education Edition, and how it can be used with your elementary to high school students.
Student engagement matters for learning. Google Workspace apps such as Docs, Sheets, Forms, Slides, Jamboard, Classroom, and more do not create engagement by themselves. Additionally, paper activities do not always translate well to a digital medium. Google Tools certainly have the potential to create an engaging learning environment when they are paired with pedagogy around what creates engagement. In this workshop, Google Certified Innovator Alice Keeler will show you tried and tested engagement strategies utilizing Google tools.
Google Classroom is helpful for digital interactions and managing student work with Google Drive. However, one of the weaknesses of Google Classroom is the lack of reports. Classroom teacher Alice Keeler will show you how she uses a free teacher account in Schoolytics.com to create and share better progress reports with students and guardians. Use Alice Keeler's Chrome extension designed to make it even easier to share progress reports and feedback through Google Classroom.
In this session Monica Burns, author of EdTech Essentials will introduce the benefits of formative assessment with digital tools. Participants will explore how digital tools provide a special benefit for students as they increase student opportunities (frequency) and options (choice) to share their learning. This session will focus on formative assessment best practices and how to check for understanding using the resources within EdPuzzle.
In this session Monica Burns, author of EdTech Essentials will introduce the benefits of incorporating collaborative learning experiences into tech-rich lessons. This session will focus on best practices for fostering collaboration through interactive activities in Lumio.
In this session Monica Burns, author of EdTech Essentials will introduce the benefits of formative assessment with digital tools. This session will focus on formative assessment best practices and how to check for understanding before, during, and after instruction using the interactive presentation tool Nearpod.
ClassFlow is an in browser lesson building application created by Promethean. In ClassFlow you can create lessons, assessments, and assignments that are easily accessible at home or on the go! Join us as we go over the basics and discover what ClassFlow has to offer to help make your classroom more interactive.
In this session Monica Burns, author of EdTech Essentials will introduce the idea of curation and the role of an educator as a curator. Selecting “just right” resources for students is an essential practice for educators to help make sure the needs of all students are addressed. In this session, we’ll explore how to pull together resources that connect to curriculum goals while supporting the needs of all students with the free tool Wakelet
In this session, Jennifer George shares how teaching Rube Goldberg in the classroom levels the playing field for all learners of all ages. She will talk about the history of the Rube Goldberg Institute for Innovation & Creativity, the origins of the Rube Goldberg Machine and the machine contests that the family has run for over 35 years. She will also introduce a variety of new offerings that exist for all grade levels that want to get started creating Rube Goldberg Machines in the classroom.
Second video in the series ... using pi-top and Python programming to activate sensors and components in the Foundation Electronics Kit.
In this webinar (part one in a series), you will learn about the importance of computer science for K-8 students, as well as some practical examples on how you can get started this school year as a classroom teacher, a library/media specialist, and even a school administrator. Join Bryan L. Miller, Senior Director of Global Strategic Outreach at Wonder Workshop, creators of the Dash, Dot, and Cue robots, as he takes you through ways to get computer science going at your school or district. Bryan is an international keynote presenter and speaker in the areas of computer science, robotics, maker spaces, play, and edtech toys. He has worked with thousands of educators across the world in learning about the importance of computer science and integrating it into the curriculum. The fun doesn’t stop there, as this will be a series of continued webinars covering other topics in Coding in K-8 with Wonder Workshop.
Are you looking for a dynamic video conferencing experience? Whether you're meeting with students, colleagues, or parents, Google Meet has you covered! In this course, we’ll review the basics of setting up a Google Meet, how to start activities like Breakout rooms and Polls, and much more.
Google Sites is a structured wiki and webpage creation tool offered as part of the Google Workspace for Education: Google Sites applications. Google Sites is a tool for anyone to be able to create simple websites that support collaboration between different editors. We'll show you how to get started with your site and how to take advantage of the many tools to make resources available to your students, parents, colleagues, and school community!