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Banana pianos are fun, but customized inventions are even better! In this webinar, you will learn how to challenge students to code custom Scratch projects for their Makey Makey invention kits. Use Scratch to create and code sprites, learn coding tools to make custom animations, and use logic to make games smart!
As a creative, Colleen creates teacher-driven content for the Makey Makey team and beyond! With 15 years of experience in education and a lifetime experience as a maker, she still believes the world is her classroom and that maker education is transformative for students and teachers alike! Colleen is currently the Director of Content, Curriculum, and Community at Makey Makey.
Wakelet is a free digital curation platform that lets anyone organize content, including teachers and students. Join one of our very own Wakelet Ambassadors to learn how to get started using and integrating Wakelet's easy-to-use tools. You'll be saving, sharing, collaborating, and engaging others in no time!
Minecraft Education Edition has many pre-made lessons for almost any subject. These lessons are great places to start. However, you may want to personalize the lessons to add quizzes and instructions that fit with your lesson and teaching style. Alice Keeler is going to guide you through essential tips for customizing a Minecraft lesson and distributing it to your students.
Minecraft Education Edition is an excellent resource for engaging students in deeper learning opportunities. Education Edition allows you to download pre-created lessons as well as design your own immersive learning experience. In this session, Alice will walk through how to find ready-made lessons for Minecraft Education Edition and how to distribute them to students using iPads, laptops, or Chromebooks.
Using Minecraft Education Edition starts with understanding some of the basics, like maneuvering in the environment, game modes, and more. In this session, Alice will help you to get started with creating a world. She'll dive into the differences between creative mode and survival mode with some discussion on when to choose which mode when using Minecraft Education Edition with students.
Game-based learning, like Minecraft, can increase engagement and understanding for students of all ages. But what is Minecraft and how is it educational? In this session, Alice will introduce us to Minecraft Education Edition, the differences between Minecraft and Minecraft Education Edition, and how it can be used with your elementary to high school students.
Student engagement matters for learning. Google Workspace apps such as Docs, Sheets, Forms, Slides, Jamboard, Classroom, and more do not create engagement by themselves. Additionally, paper activities do not always translate well to a digital medium. Google Tools certainly have the potential to create an engaging learning environment when they are paired with pedagogy around what creates engagement. In this workshop, Google Certified Innovator Alice Keeler will show you tried and tested engagement strategies utilizing Google tools.
Google Classroom is helpful for digital interactions and managing student work with Google Drive. However, one of the weaknesses of Google Classroom is the lack of reports. Classroom teacher Alice Keeler will show you how she uses a free teacher account in Schoolytics.com to create and share better progress reports with students and guardians. Use Alice Keeler's Chrome extension designed to make it even easier to share progress reports and feedback through Google Classroom.
In this session Monica Burns, author of EdTech Essentials will introduce the benefits of formative assessment with digital tools. Participants will explore how digital tools provide a special benefit for students as they increase student opportunities (frequency) and options (choice) to share their learning. This session will focus on formative assessment best practices and how to check for understanding using the resources within EdPuzzle.
In this session Monica Burns, author of EdTech Essentials will introduce the benefits of incorporating collaborative learning experiences into tech-rich lessons. This session will focus on best practices for fostering collaboration through interactive activities in Lumio.
In this session Monica Burns, author of EdTech Essentials will introduce the benefits of formative assessment with digital tools. This session will focus on formative assessment best practices and how to check for understanding before, during, and after instruction using the interactive presentation tool Nearpod.
ClassFlow is an in browser lesson building application created by Promethean. In ClassFlow you can create lessons, assessments, and assignments that are easily accessible at home or on the go! Join us as we go over the basics and discover what ClassFlow has to offer to help make your classroom more interactive.
In this session Monica Burns, author of EdTech Essentials will introduce the idea of curation and the role of an educator as a curator. Selecting “just right” resources for students is an essential practice for educators to help make sure the needs of all students are addressed. In this session, we’ll explore how to pull together resources that connect to curriculum goals while supporting the needs of all students with the free tool Wakelet
In this session, Jennifer George shares how teaching Rube Goldberg in the classroom levels the playing field for all learners of all ages. She will talk about the history of the Rube Goldberg Institute for Innovation & Creativity, the origins of the Rube Goldberg Machine and the machine contests that the family has run for over 35 years. She will also introduce a variety of new offerings that exist for all grade levels that want to get started creating Rube Goldberg Machines in the classroom.
Second video in the series ... using pi-top and Python programming to activate sensors and components in the Foundation Electronics Kit.
In this webinar (part one in a series), you will learn about the importance of computer science for K-8 students, as well as some practical examples on how you can get started this school year as a classroom teacher, a library/media specialist, and even a school administrator. Join Bryan L. Miller, Senior Director of Global Strategic Outreach at Wonder Workshop, creators of the Dash, Dot, and Cue robots, as he takes you through ways to get computer science going at your school or district. Bryan is an international keynote presenter and speaker in the areas of computer science, robotics, maker spaces, play, and edtech toys. He has worked with thousands of educators across the world in learning about the importance of computer science and integrating it into the curriculum. The fun doesn’t stop there, as this will be a series of continued webinars covering other topics in Coding in K-8 with Wonder Workshop.
Google Sites is a structured wiki and webpage creation tool offered as part of the Google Workspace for Education: Google Sites applications. Google Sites is a tool for anyone to be able to create simple websites that support collaboration between different editors. We'll show you how to get started with your site and how to take advantage of the many tools to make resources available to your students, parents, colleagues, and school community!
Are you looking for a dynamic video conferencing experience? Whether you're meeting with students, colleagues, or parents, Google Meet has you covered! In this course, we’ll review the basics of setting up a Google Meet, how to start activities like Breakout rooms and Polls, and much more.
Nearpod is a powerful tool for lesson delivery that includes interactives, a variety of media, and even integrates with different programs like G Suite, Microsoft Teams, Flipgrid, and much more. In this course, we will be covering how to use Nearpod for remote instruction lesson delivery. Whether it be synchronous or asynchronous instruction, Nearpod has you covered!
Just received a new Apple iPad or upgraded to iPadOS? Join us as we go over the most recent updates to your favorite apple apps and accessibility options! iPadOS is the new iOS for iPads.
Why did the turtle cross the road? Well, probably to attend our Python session… but what’s more important is HOW the turtle gets to the other side of the road. Session three of Learning Python with the pi-top is all about control flow. We’ll show you how to use a classic computer programming application called Turtle Art (hint: it comes pre-installed on your pi-top). Join us to gather resources for teaching control flow with the pi-top that includes turtles and so much more!
Did you watch our Intro to Scratch course? Did it leave you wanting more? Or maybe your already using Scratch in your classroom and you want to take it to the next level. Whatever the case this course will help you get there! Join us as we explore more of the scripts that Scratch has to offer and create more complex code!
Join us as we explore OneNote Class Notebook, Microsofts collaborative workspace. With this tool every student has a personal workspace, a library for handouts, and a collaborative space to work on with peers. In this session we will show you how to get started, how to organize and deliver your lesson plans, and provide individualized support to all of your students.
Promethean ActivInspire is a software designed to help teachers make the best use of their interactive whiteboard. In this course you will learn to use this software to write, manipulate, and annotate your desktop and to make your own flipcharts. Along with getting to know the basics of creating an engaging Flipchart Page, you will also learn some more advanced features such as linking to the internet, using pre-made templates, and importing other presentation or interactive files into Activ Flipcharts.
In this video, we move beyond the basics of Python programming and your pi-top unit. From the pi-top Further website, we take a look at Courses, where teachers and students can explore programming concepts through Robotics, namely “Robotics 102” where our Prax robot imitates human qualities!
In this video, we move beyond the basics of Python programming and your pi-top unit. From the pi-top Further website, we take a look at Courses, where teachers and students can explore programming concepts through Robotics, namely “Robotics 101” where the robot becomes a Mars Rover. Check it out!
Using a Pulse unit and connecting it to your pi-top unit, you can light up colored pixels in the 7 X 7 grid and do some amazing things with Python code. Take a look!
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Digital Online Certifications
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