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Active Floor is an interactive solution designed to bring movement and game-based learning into your classroom. In this course, we will dive into the basics of creating movement-oriented activities that will help students better retain information. We’ll cover topics like licensing, game templates, customization and so much more!
Get ready for this twist on digital storytelling featuring robotics. In this cross-curricular workshop, we will discuss some best practices and things to consider when starting a storytelling project in your classroom. Then, we'll show you how to plan and code your device(s) to tell a story in a whole new way! We will also share some storytelling examples using one of our favorite robot friends, KIBO! You’ll get to try these skills out for yourself, so you too, can enhance your classroom's creativity!
There are many benefits of integrating STEM into your curriculum as it can give you the opportunity to make learning fun again for your students. But have you ever wondered how a STEM product, like Makey Makey, can positively affect a class full of exceptional learners? Join us as we explore how Makey Makey can be used to help teach academic content to your students in a tangible, interactive, and hands-on way. Learn how you can support your students as they incorporate Makey Makey into their growing passion for innovation.
Many of us send home the traditional summer work like reading lists, math packets, and other review materials to help continue the learning for our ELL students. Why not make summer learning more fun and engaging with quick challenge cards? In this session, we’ll learn how to create and use Boom Cards to push out challenge cards for your ELLs to access anytime and anywhere during the summer.
Project based learning activities involving robotics are fun and engaging for students and teachers alike. They can also involve a lot of consumable resources to put together. Why not be kind to our Earth and transform trash into an exciting robotic creation? In this course, we'll highlight recycled materials students can use as they plan and build their robots, as well as how to responsibly clean up after the project is complete. Whether you're looking for a project to do for Earth Day or are just trying to make your classroom more environmentally friendly, you'll find exciting tips and tricks to make our Earth a better place.
Learn how to use the iBlocks framework to guide your students through the Engineering Design Process, first building context and understanding around Rube Goldberg, simple machines, and then how they come together in a Rube Goldberg Machine. IBlocks content leads students through the planning, design, and construction of their machine and finally, the testing and evaluation, where students learn the importance of refining, remixing, and redesigning.
In this session, David Fox, creator of the “Rube Works” app, will talk about bringing the Rube Goldberg experience to an app in a fun and inspirational way. Alefiya Master from MAD-learn will talk about the importance of app development in STEM education. Twelve live attendees of our Rube Goldberg OTIS series will be selected to receive Rube Goldberg early reader chapter books for their school libraries!
Happy Halloween! One of the best parts of Halloween is scary stories. If you are brave enough, come join as we show you how your students can create and code their very own scary (or not-so-scary) Halloween story with Scratch, a free block based coding program. Can't wait to see you there!
Join the team from Rube Goldberg Inc and Minecraft global ambassadors they discuss bringing STEAM into the digital world of Minecraft through Rube Goldberg Machines. They will discuss the minecraft.edu tutorials based on simple machines and how those lessons will culminate in a digital Rube Goldberg Machine Contest with NASEF set in the world of Minecraft.
Building a strong class community is essential for a successful school year. Have your students get to know one another in a unique way using KIBO! Join us as we discover how to use KIBO to help students build relationships with their peers and practice critical 21st century skills. We'll review KIBO's features and share engaging activity ideas that are sure to get conversations flowing.
Join Alice Keeler for this special Google Classroom session on how to get simple reporting for teachers that will save time and better support students. You will see how Google Classroom data can be used to track patterns in student engagement and performance over time, identify students disengaged from learning, and more!
Building background knowledge is essential for all students, but especially for ELLs. Connecting classroom content to previous knowledge and life outside school is essential in creating motivation and interest, as well as building transferable skills. In this course, we'll take a look at how to use the multimedia tools in Edpuzzle to help students connect with content.
Google Forms is the greatest thing since sliced bread. You know the basics of creating a Google Form but what else can you do to leverage the learning power and student engagement elements of Google Forms. Let's go over how to reuse your Google Forms from last year, including why and how to use branching Forms. Join Alice Keeler to start the school year off right by upping your Google Forms game!
With Social and Emotional Learning being a focus in education, teachers are always looking for fun and creative ways to incorporate SEL into their daily lessons. In this course, we'll explore how the Sphero robot can not only be used to teach code, but be a key player in SEL. Come roll on in for some fun ideas and inspiration!
Are you looking for a unique way to engage your ELLs in math lessons? In this course, we'll explore how to provide learning opportunities for our students using Google Drawings. We'll demonstrate how students can create math problem-solving models and utilize the Drawings space to show their visual thinking skills. We'll also discuss how students can collaborate and share their Drawings with peers.
If you are already utilizing Screencastify in your classroom, you probably know how easy it is to create screencasts for your students to watch. However, did you know you can easily assess your students by having them create their own screencast? Screencastify Submit is an easy-to-use feature that allows you to do just that. Join us to see how you can utilize this feature in your classroom!
Are you looking for a unique way to teach storytelling elements to your students? Join us for a literary coding adventure as we explore how to use Ozobot to learn about narrative arc. These tiny robots can be used to trace a narrative arc and stop at designated points in a story to detail characters, setting, conflict, and resolution. We'll discuss the process of having students draw, code, and retell the story, and will explain how students can add speed, turns, and even color changes to their Ozobot to reflect the character’s feelings and actions.
Edpuzzle gives you the opportunity to easily create interactive video lessons for your students that you can integrate right into your Learning Management System (LMS). Join us as we explore how to use Edpuzzle’s built-in question feature to teach story elements to ELLs in your literacy classroom. We will also explore the benefits of using Edpuzzle's interactive components to engage your ELLs in daily lessons.
Jigsaw activities are a great way to have your students work collaboratively in the classroom. However, can they be done virtually? Join us in this session as we use breakout rooms within Microsoft Teams to demonstrate how we can complete jigsaw activities virtually.
Science is all about collaboration and engagement, but if your students are not sitting at the same lab table, this can be a challenge. In this course you will learn how you can use Jamboard to deliver engaging lessons to your elementary science students.
Project-based learning (PBL) is a great way to engage students, and Canvas can help you create, manage, and deliver outstanding PBL activities. In this course, we’ll show you how to utilize the Canvas platform for each element of a project-based learning activity.
You may already be familiar with Thinglink as a powerful tool that can be used to create interactive photos, videos, and media. In this course, we will take the possibilities of Thinglink even further by incorporating text along with other media types to create rich, meaningful readings for the English Language Learners in your class.
We've already seen so many ways that Google’s tools can be used to support distance learning, but did you ever think of using Google Meet to facilitate individual daily check - in meetings? In this course we'll explore settings and features in Meet, as well as share some tips for making check-ins on Google Meet a regular routine in your hybrid or remote classroom.
If you are looking for a way to give your students more freedom in their learning activities and add a little zest to your choice boards, look no further. In this course we will explore how you can use Google Docs to create digital choice boards and share some example boards that can be easily differentiated to fit your classroom needs.