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Teachers Product Familiarization General Interest Adam Fragale
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Gamify Your End of Year Test Prep

Getting your students ready for end-of-year exams is a daunting task for teachers. This is especially true when you're still trying to complete the required curriculum for the year at the same time. How can you engage your students in material that they have not seen since the beginning of the year? Gamification may be the solution you are looking for! By making a game out of reviewing content, students can easily digest the content that they can expect on their final exams. In addition, gamification can raise student engagement, as students can compete against each other or themselves. In this session, we will look into how you can gamify your end of year reviews either with hands-on activities or with online resources that will spice up the review process for you and your students.

MAD-learn Basics

Looking for an engaging, fun and educational expereience that can merge your classroom curriculum with the building of 21st cetury skills?  Than look no further than MAD-learn, the web-based mobile app development program that gives students the opportunity to design, create, and launch an app of their choosing!  MAD-learn can be used as a PBL tool in your classroom where students get to become 'appreneurs' following a 6 step design thinking process to create and promote an app of their own design.

Going Further with Seesaw

Seesaw has a specialized system for student portfolios and parent communication that makes it one of the best learning platforms for sharing a student's work! In this session, we will take a deeper dive into the many features that Seesaw has to offer to enhance and elevate your classroom management experience.

Tools for Creating an Accessible Google Form

Google Forms is a great tool for teachers. You can use it to collect and grade quizzes, gather feedback from students, and more. But what do you do if you have students who struggle with web accessibility? Join us to discover how you can create accessible forms that can help students with disabilities remain engaged in classroom activities.